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1st June 2006, 06:06 PM
#1
WipEout FAQ
http://www.gamefaqs.com/ps/915932-wipeout/faqs
GUIDE COMPLETE
Successfully submitted to GameFAQs
Last edited by Hellfire_WZ; 25th April 2011 at 07:34 PM.
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2nd June 2006, 06:56 AM
#2
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16th June 2006, 12:54 PM
#3
Okay, first update. Team data and backstories have been entered and circuit data has been entered. No track guides yet as I still suck at the original I know there's a few typos as well, still ironing them out.
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16th June 2006, 03:59 PM
#4
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16th June 2006, 09:59 PM
#5
Yup, it looks great already!
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14th August 2006, 01:37 PM
#6
*while being violently throttled* OKAY, OKAY, I am still doing these!!....
Finally got a bit of time on my hands again so I can get back to the guides.
I need to ask if anyone is willing to help me out with a couple of ASCII logos. I need the Auricom logo for this guide, and I also need Qirex, Assegai and Icaras logos for Wip3out.
They're a bit all over the place at the moment, but I intend to at least have the original guide finished fairly soon.
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14th August 2006, 05:23 PM
#7
gimme the original logos and I'll make ASCII out of them
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14th August 2006, 08:55 PM
#8
Great, cheers. I'll send them to you tomorrow.
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15th August 2006, 07:26 PM
#9
you've got mail
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19th August 2006, 12:58 AM
#10
That's awesome man!!! You should do something on all the Wipeouts, though I'm not sure you could get that done before you start school. You're reviews/walkthroughs are always a lot of fun to look at, especially all the Wipeout games!!!
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19th August 2006, 10:10 AM
#11
School? I'm 21 for Christ's sake!
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30th August 2006, 10:23 AM
#12
Good news, just the track guides to go and then this FAQ is finished! One question though. In the manual there is a multiplayer-only weapon depicted by a winking face - what the hell is this?
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30th August 2006, 11:32 AM
#13
afaik it's reversing the opponent's controls. never got a chance to try it tho...
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30th August 2006, 11:40 AM
#14
There's another one that reverses the controls, depicted by two arrows pointing at each other. This one's something else...
EDIT: Aha, found it! It disables your opponents weapon systems, they can't fire or pick any up until it wears off. Quite nasty!
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30th August 2006, 09:31 PM
#15
All finished! One down, three to go... ah well, it's a start
Hope you all find it useful!
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30th August 2006, 11:38 PM
#16
Well done! Brilliant guide, now it's finished.
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31st August 2006, 01:46 PM
#17
Brilliant job, Charlie, a really detailed and clear guide to the game.
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31st August 2006, 06:52 PM
#18
Good work Charlie!!
One more of your outstanding WipEout guides on the web!
Now all I need is a copy of WipE'out'' to test it
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4th September 2006, 04:59 PM
#19
was it not hard to make a track guide? everybody has different ways of doing things
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4th September 2006, 05:12 PM
#20
True, but the point of the guide is to give people a base to start from: in this case, how I did it. I raced each track at least 10 times immediately before I started writing the track guide, and also raced it again while I was writing it just to check it was all okay. The idea was to convey a tried and tested method which could either be adopted entirely or used as a base.
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