tigrou
25th April 2015, 11:35 AM
Hi,
I recently found that the wipeout model viewer (http://phoboslab.org/wipeout/) is fully compatible with Wipeout2097 game. I did not tried with XL, but it should be compatible as well.
Since a forum member made a request about me to explain how to proceed, here is the instructions :
1) go to the github repository (https://github.com/phoboslab/wipeout/), download zip file. extract all files somewhere.
2) insert your Wipeout 2097 CD and extract all content to /WIPEOUT/ folder of model viewer.
If you only have an ISO or BIN file, open it using your favorite archive tool (i think 7Zip can do that) and extract files.
You should have something like /WIPEOUT/TRACK01, /WIPEOUT/TRACK02, ...
3) open wipeout.js in an editor (eg : Notepad++). replace the last section by :
Wipeout.Tracks = [
{path: "WIPEOUT/TRACK01", name: "Talon's Reach", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK02", name: "Gare d'Europa", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK04", name: "??????????", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK06", name: "Vostok Island", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK07", name: "Spilskinanke", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK08", name: "Sagarmatha", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK13", name: "Valparaiso", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK17", name: "Odessa Keys", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK20", name: "Phenitia Park", rangesForCameraSpline: [[0, 99999]]}
];
4) open index.html file in your browser and enjoy Wipeout 2097 track viewing :
http://s28.postimg.org/kjo35ndk9/Sans_titre.jpg (http://postimg.org/image/kjo35ndk9/)
Notes :
- depending the browser security settings you might need to allow it to access local files. I had to use this command line for chrome :
chrome.exe index.html --allow-file-access-from-files
- file are loaded using AJAX (it is supposed to run on a webserver). in chrome, I had to fake request status to made it work (by putting some lines in comment in wipeout.js) :
req.onload = function(ev) {
//if( req.status == 200 ) {
callback(req.response);
//}
};
Check first post of my thread (http://www.wipeoutzone.com/forum/showthread.php?9946-Possible-hidden-track-in-Wipeout-2097-XL&p=243014#post243014) if you want to see how the hidden TRACK04 looks like.
With a little bit more effort it is even possible to load models :
http://s13.postimg.org/p7917h5pf/Untitled_1.jpg (http://postimg.org/image/p7917h5pf/)
http://s30.postimg.org/atoksnjbh/Sans_titre.jpg (http://postimg.org/image/atoksnjbh/)
I recently found that the wipeout model viewer (http://phoboslab.org/wipeout/) is fully compatible with Wipeout2097 game. I did not tried with XL, but it should be compatible as well.
Since a forum member made a request about me to explain how to proceed, here is the instructions :
1) go to the github repository (https://github.com/phoboslab/wipeout/), download zip file. extract all files somewhere.
2) insert your Wipeout 2097 CD and extract all content to /WIPEOUT/ folder of model viewer.
If you only have an ISO or BIN file, open it using your favorite archive tool (i think 7Zip can do that) and extract files.
You should have something like /WIPEOUT/TRACK01, /WIPEOUT/TRACK02, ...
3) open wipeout.js in an editor (eg : Notepad++). replace the last section by :
Wipeout.Tracks = [
{path: "WIPEOUT/TRACK01", name: "Talon's Reach", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK02", name: "Gare d'Europa", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK04", name: "??????????", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK06", name: "Vostok Island", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK07", name: "Spilskinanke", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK08", name: "Sagarmatha", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK13", name: "Valparaiso", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK17", name: "Odessa Keys", rangesForCameraSpline: [[0, 99999]]},
{path: "WIPEOUT/TRACK20", name: "Phenitia Park", rangesForCameraSpline: [[0, 99999]]}
];
4) open index.html file in your browser and enjoy Wipeout 2097 track viewing :
http://s28.postimg.org/kjo35ndk9/Sans_titre.jpg (http://postimg.org/image/kjo35ndk9/)
Notes :
- depending the browser security settings you might need to allow it to access local files. I had to use this command line for chrome :
chrome.exe index.html --allow-file-access-from-files
- file are loaded using AJAX (it is supposed to run on a webserver). in chrome, I had to fake request status to made it work (by putting some lines in comment in wipeout.js) :
req.onload = function(ev) {
//if( req.status == 200 ) {
callback(req.response);
//}
};
Check first post of my thread (http://www.wipeoutzone.com/forum/showthread.php?9946-Possible-hidden-track-in-Wipeout-2097-XL&p=243014#post243014) if you want to see how the hidden TRACK04 looks like.
With a little bit more effort it is even possible to load models :
http://s13.postimg.org/p7917h5pf/Untitled_1.jpg (http://postimg.org/image/p7917h5pf/)
http://s30.postimg.org/atoksnjbh/Sans_titre.jpg (http://postimg.org/image/atoksnjbh/)