PDA

View Full Version : The F-Zero Thread



Killercrusher232
18th June 2012, 10:25 PM
F-Zero, WipEout but at 'LUDICROUS SPEED'.
Hehe so, it's clear who your favorite teams are in WipEout but who is your favorite pilot (and ship) in F-Zero and why?

For me it has to be The Skull and #16 Sonic Phantom, simply because 'This ship's got excellent boosters, it could blast all the way to the netherworld!'.

Inb4, sorry if there's already an F-zero thread. I searched and it came up with nothing so...

[Edit]: Wow, this was my 100th post!

XoPachi
8th July 2012, 12:51 AM
Black Bull. He's got the best snaking in the game due to Sega's genious weight distribution in the machines his being mostly in the back. And since he isn't stiff when played advanced, he actually far more easier to control than normal. His heavy weight also makes his MT boosting a bit better. He goes a bit further and it doesn't take much to get him flying. You can skip HUGE portions of BB Ordeal much easier as opposed to say Falcon. I only use Bull. Master class? lol It's a lot like Hellfire's "Phantom Elite My Arse" vids when I play. xD
Ironically, I suck at WipEout.

JFthebestJan
8th July 2012, 11:03 AM
my favourite f-zero racer is... Dr Stewart with his Golden Fox.
it's the most 'pro racer' in the first installment of the series due to it's very drifty handling. it's still holding my PB on Silence. all other tracks are dominated by Samurai Goroh in his fat and ugly Fire Stingray.
f-zero X gave us alot of new racers and ships, but the doctor's still no. 1 :)
f-zero GX/AXs new racers weren't able to impress me. i hated the 'snaking technique'

Killercrusher232
8th July 2012, 02:55 PM
PB on Silence
Mind telling me what it is? I can't beat my PB on Silence even with inf. boost on...

XoPachi
8th July 2012, 03:38 PM
my favourite f-zero racer is... Dr Stewart with his Golden Fox.
it's the most 'pro racer' in the first installment of the series due to it's very drifty handling. it's still holding my PB on Silence. all other tracks are dominated by Samurai Goroh in his fat and ugly Fire Stingray.
f-zero X gave us alot of new racers and ships, but the doctor's still no. 1 :)
f-zero GX/AXs new racers weren't able to impress me. i hated the 'snaking technique'

You can actually skip the snaking and used a bunch of other exploits like shiftboosting, zipper edging, and momentum throttle. Those alone will make you go faster than snaking which really is a "basic advanced" tactic that adds to speed. If you're good you don't even need boost.....or gas. (http://www.youtube.com/watch?v=6SoM28OcRso)

JFthebestJan
9th July 2012, 06:07 PM
@killercrusher: i've no idea, what that time was. the battery of my f-zero cartridge is empty, so no savegame anymore. everytime i switch the power off, the game is completely reset. the last time i played the game is over 10 years ago ;)

@xopachi: that looks horrible to me, and it's exactly the way i don't want to play a game, cause it sucks! i mean it's a racing game, not a wallgrinding something. w(ho)tf wants to play like this? if a friend of mine would play like this against me in 2player splitscreen, i would **** in his face. lol

Hellfire_WZ
9th July 2012, 06:31 PM
I really enjoyed GX, and the original is what got me into Wipeout. However, for the reasons above I would never play it competitively.

XoPachi
9th July 2012, 11:55 PM
@xopachi: that looks horrible to me, and it's exactly the way i don't want to play a game, cause it sucks! i mean it's a racing game, not a wallgrinding something. w(ho)tf wants to play like this? if a friend of mine would play like this against me in 2player splitscreen, i would **** in his face. lol

I'm...sorry. Geez. You don't have to play like that and I wasn't forcing you to. I was just showing how deep the physics are. You can't just pick it up and do that stuff. God. Didn't mean to strike a nerve like that...

And F-Zero X is just as deep (http://www.youtube.com/watch?v=gzyq8tt6b14).

JABBERJAW
10th July 2012, 03:02 PM
I liked fzero gx until I found out the snaking thing, which I hated, and riding walls making you go WAY faster in sections, and stuff like hitting the edge of speed pads is faster than going over the middle bugged me too. Yes I could learn those techniques, and yes, they are hard to learn, but I didn't want to because those techniques weren't fun, OH, and the tracks where you stay in the air the entire time, didn't like that. Yes the old wipeouts had shortcuts, but nothing like that. Initially when playing gx, I loved it though, and liked the atmosphere and speed.

Wasnt there some tricks like these in fzero X as well?

Killercrusher232
10th July 2012, 05:03 PM
F-Zero X indeed has some tricks for fast runs. That's why I like Silence so much, I don't know how to do them and Silence is all about hitting the boost pads and spamming the boost on the backstretch without falling off...

AG-wolf
2nd August 2012, 07:06 AM
If you're good you don't even need boost.....or gas. (http://www.youtube.com/watch?v=6SoM28OcRso)

sh*t like that is what sealed the coffin for GX. People should have to PLAY THE GAME LEGITIMATELY (http://www.youtube.com/watch?v=3H-odKmZEno).

That being said, my favorite ship/pilot is the Fire Stingray with Samurai Goroh.

Fire Stingray was the best ship in the original game, and it's among the best in X and GX, if you're racing "properly" and not snaking or shift-boosting. I don't have as much of a problem with the momentum techniques, as I like to think of it as a quirk of the ships' engines (kind of like how briefly letting off the gas in the original Wipeout games changed your ship's handling dynamics but didn't instantly kill your speed).

The Fire Stingray is a brutal piece of machinery; tight handling (in the hands of a skilled pilot), simple design, heavy enough to battle, and fast.
Aeropolis: Multiplex (http://www.youtube.com/watch?v=J5vl2A7WZ9M)
Casinopolis: Double Branches (http://www.youtube.com/watch?v=f7kygobV9sM)
Fire Field: Cylinder Knot (http://www.youtube.com/watch?v=7vzA1CvKq5g)
Big Blue: Ordeal (http://www.youtube.com/watch?v=_x2HJifyCZQ)
Lightning: Thunder Road (http://www.youtube.com/watch?v=HOL1422XQXM) (I still like the music from the GP Legend version (http://www.youtube.com/watch?v=O4rimW4MniI) better... too bad that game is just as broken -___- )
Port Town: Cylinder Wave (http://www.youtube.com/watch?v=6TtQ8GlAtvg)
Mute City: Serial Gaps (http://www.youtube.com/watch?v=iQk7odVCo-A&feature=plcp)

XoPachi
2nd August 2012, 03:33 PM
sh*t like that is what sealed the coffin for GX. People should have to PLAY THE GAME LEGITIMATELY (http://www.youtube.com/watch?v=3H-odKmZEno).

I'm getting sick of people jumping on me in this thread like I said advanced tactics are necessary to play the damn game. OR that this level of play is even remotely easy to master. This isn't Metaknight. It's not broken from the start. Calm the Hell down and play how you want. I don't HAVE to play any specific way. I can do want unless tournament rules disallow something which I doubt they ever would. Sweet merciful ****...
And GX was successful. What are you talking about?

JABBERJAW
2nd August 2012, 09:36 PM
I think people are saying it would be way more fun without the " advanced techniques" that we're bugs from the start. I doubt the designers intentionally put them in. In order to play for records you need to do them, and other cheats like never touching the ground on some tracks. And multiplayer can be wrecked as well with people sneaking in small amounts of it. I loved this game on my first play through, looked at the record sites, and said wth! Then found out about all these techniques. I hope they are out if it comes out on the wii u