feisar rocket
12th March 2012, 04:27 PM
Man... i was playing Pure for the longest time (i found it yesterday :)). And today when I go to race Kpop (Miles)... I failed.
In Pure, the physics are not grippy. You power-slide through all the corners. But HD has car-like physics.
What happened? Well im going to make a turn... and I'm like "turn now!" about .5 seconds infront of the apex. I see me drifting around a corner but... in real life I plough-ed into the apex.
Next race I used my move, ag-drift (ex. right turn -> pull hard, tap right air brake -> ss left -> tap left air brake = drift through corner) and it failed miserably because pure ss is weaker and I ploughed into the outside wall.
Now my question is... how do you get used to the physics?
In Pure, the physics are not grippy. You power-slide through all the corners. But HD has car-like physics.
What happened? Well im going to make a turn... and I'm like "turn now!" about .5 seconds infront of the apex. I see me drifting around a corner but... in real life I plough-ed into the apex.
Next race I used my move, ag-drift (ex. right turn -> pull hard, tap right air brake -> ss left -> tap left air brake = drift through corner) and it failed miserably because pure ss is weaker and I ploughed into the outside wall.
Now my question is... how do you get used to the physics?