archman
31st July 2009, 03:01 PM
After some time of thinking whether pitching control affects the top speed or not, I've come to realize that it would be interesting to actually take the ships out on the racetrack and test it. MrSmadSmartAlex helped me in that. We used all ships on Moa Therma Black and Talon's Junction Black at all speed classes. The measuring place on Moa was the big loop part with the Magstrip, where we noted the non-pitched top speed, as the speed is the same as when not pitching on the non-magstriped spot. The other spot took place on the finishing line section of Talon, where we tested the pitch-down and (again) non-pitched top speed. Here's what we've come up with (speeds in kph aka Km/h, speed increases in percentage (%)):
Phantom | Speed Stat No-Pitch Pitch-down Increase
-- ---------------------------------------------------------------------
Icaras | 10/10 793 810 2.099
Piranha | 10/10 793 810 2.099
Auricom | 9/10 790 807 2.107
Triakis | 9/10 790 807 2.107
Assegai | 8/10 787 804 2.114
EG.X | 8/10 787 804 2.114
Harimau | 8/10 787 804 2.114
Mirage | 8/10 787 804 2.114
Qirex | 8/10 787 804 2.114
AG-SYS | 7/10 784 801 2.122
Feisar | 7/10 784 801 2.122
Goteki 45 | 7/10 784 801 2.122
Rapier | Speed Stat No-Pitch Pitch-down Increase
-----------------------------------------------------------------------
Icaras | 10/10 657 677 2.954
Piranha | 10/10 657 677 2.954
Auricom | 9/10 654 674 2.967
Triakis | 9/10 654 674 2.967
Assegai | 8/10 651 671 2.980
EG.X | 8/10 651 671 2.980
Harimau | 8/10 651 671 2.980
Mirage | 8/10 651 671 2.980
Qirex | 8/10 651 671 2.980
AG-SYS | 7/10 648 668 2.994
Feisar | 7/10 648 668 2.994
Goteki 45 | 7/10 648 668 2.994
Flash | Speed Stat No-Pitch Pitch-down Increase
-----------------------------------------------------------------------
Icaras | 10/10 538 563 4.440
Piranha | 10/10 538 563 4.440
Auricom | 9/10 535 560 4.464
Triakis | 9/10 535 560 4.464
Assegai | 8/10 532 557 4.488
EG.X | 8/10 532 557 4.488
Harimau | 8/10 532 557 4.488
Mirage | 8/10 532 557 4.488
Qirex | 8/10 532 557 4.488
AG-SYS | 7/10 529 554 4.513
Feisar | 7/10 529 554 4.513
Goteki 45 | 7/10 529 554 4.513
Venom | Speed Stat No-Pitch Pitch-down Increase
-----------------------------------------------------------------------
Icaras | 10/10 462 489 5.521
Piranha | 10/10 462 489 5.521
Auricom | 9/10 459 486 5.556
Triakis | 9/10 459 486 5.556
Assegai | 8/10 456 483 5.590
EG.X | 8/10 456 483 5.590
Harimau | 8/10 456 483 5.590
Mirage | 8/10 456 483 5.590
Qirex | 8/10 456 483 5.590
AG-SYS | 7/10 453 480 5.625
Feisar | 7/10 453 480 5.625
Goteki 45 | 7/10 453 480 5.625
So as how it's seen in the above tables, we can conclude that the Phantom class brings the least pitchdown increase in top speed by 2.099 - 2.122 % (0.023% range) with 17kph boost. Rapier Class' increase ranges from 2.954 to 2.994 % (0.04% range) with 20kph of boost. Flash Class increases from evidently bigger 4.440 to 4.513 % (0.073% range) with a 25kph big boost. The slowest one, but with the most increases in boost is the Venom Class, where the range is from 5.521 to 5.625 % (0.104% range) with a 27kph speed boost.
One speed stat increases ship's top speed by 3kph in all speed classes. Also seems that the same-topspeed-stat ships have exactly the same top speeds.
I've also tried doing some rough maths to compare pitch and no pitch piloting.
Pitched-down Icaras vs non-pitched Goteki 45 on Moa Therma White (5.3km) at Phantom Class brings a difference of 0.78s in an average laptime (t=s/v !), where Icaras does a 23.56s laptime and G45 a 24.34s laptime. Let's see some more examples. EG.X produced a top speed of 787kph when not pitched down, and 804 when pitched-down. Outpost 7 White is 5.1km long. The laptime difference is 0.49s (22.84s and 23.33s laptimes). A Very minor difference.
Piranha(no pitch) vs Feisar(pitched), Tech De Ra White (5km). The laptime difference of 0.23s makes Feisar (3 speed points weaker than a Piranha) a faster one with pitching down.
Rapier class, Piranha(no pitch) vs Feisar(pitched), Tech De Ra White (5km). The laptime difference of 0.45s, which, again, makes Feisar a faster one with pitching down.
The same case on Flash Class brings the difference of a big 0.97s, where on Venom it brings even more than a whole second, a 1.46s!
Seems like the lower speed classes bring some more interesting statistics than Phantom does, which is IMO a nice notice, cause it makes the multiplayer game even more unlikely.
This study can clear up some dilemmas like "Am I really that slower with a Goteki 45 against a Piranha on the straights?" and make you do your final choice of ships. I still think that the Top Speed and Thrust ship stats are the most important and IMO, it's the best to aim for an "8-top-speed-stat" ships, because they still give a decent amount of thrust and make up a nice top speed/thrust balanced ship.
All-in-all, stats can't help you. You're alone on the track. The skill is the only thing that's important. :)
Phantom | Speed Stat No-Pitch Pitch-down Increase
-- ---------------------------------------------------------------------
Icaras | 10/10 793 810 2.099
Piranha | 10/10 793 810 2.099
Auricom | 9/10 790 807 2.107
Triakis | 9/10 790 807 2.107
Assegai | 8/10 787 804 2.114
EG.X | 8/10 787 804 2.114
Harimau | 8/10 787 804 2.114
Mirage | 8/10 787 804 2.114
Qirex | 8/10 787 804 2.114
AG-SYS | 7/10 784 801 2.122
Feisar | 7/10 784 801 2.122
Goteki 45 | 7/10 784 801 2.122
Rapier | Speed Stat No-Pitch Pitch-down Increase
-----------------------------------------------------------------------
Icaras | 10/10 657 677 2.954
Piranha | 10/10 657 677 2.954
Auricom | 9/10 654 674 2.967
Triakis | 9/10 654 674 2.967
Assegai | 8/10 651 671 2.980
EG.X | 8/10 651 671 2.980
Harimau | 8/10 651 671 2.980
Mirage | 8/10 651 671 2.980
Qirex | 8/10 651 671 2.980
AG-SYS | 7/10 648 668 2.994
Feisar | 7/10 648 668 2.994
Goteki 45 | 7/10 648 668 2.994
Flash | Speed Stat No-Pitch Pitch-down Increase
-----------------------------------------------------------------------
Icaras | 10/10 538 563 4.440
Piranha | 10/10 538 563 4.440
Auricom | 9/10 535 560 4.464
Triakis | 9/10 535 560 4.464
Assegai | 8/10 532 557 4.488
EG.X | 8/10 532 557 4.488
Harimau | 8/10 532 557 4.488
Mirage | 8/10 532 557 4.488
Qirex | 8/10 532 557 4.488
AG-SYS | 7/10 529 554 4.513
Feisar | 7/10 529 554 4.513
Goteki 45 | 7/10 529 554 4.513
Venom | Speed Stat No-Pitch Pitch-down Increase
-----------------------------------------------------------------------
Icaras | 10/10 462 489 5.521
Piranha | 10/10 462 489 5.521
Auricom | 9/10 459 486 5.556
Triakis | 9/10 459 486 5.556
Assegai | 8/10 456 483 5.590
EG.X | 8/10 456 483 5.590
Harimau | 8/10 456 483 5.590
Mirage | 8/10 456 483 5.590
Qirex | 8/10 456 483 5.590
AG-SYS | 7/10 453 480 5.625
Feisar | 7/10 453 480 5.625
Goteki 45 | 7/10 453 480 5.625
So as how it's seen in the above tables, we can conclude that the Phantom class brings the least pitchdown increase in top speed by 2.099 - 2.122 % (0.023% range) with 17kph boost. Rapier Class' increase ranges from 2.954 to 2.994 % (0.04% range) with 20kph of boost. Flash Class increases from evidently bigger 4.440 to 4.513 % (0.073% range) with a 25kph big boost. The slowest one, but with the most increases in boost is the Venom Class, where the range is from 5.521 to 5.625 % (0.104% range) with a 27kph speed boost.
One speed stat increases ship's top speed by 3kph in all speed classes. Also seems that the same-topspeed-stat ships have exactly the same top speeds.
I've also tried doing some rough maths to compare pitch and no pitch piloting.
Pitched-down Icaras vs non-pitched Goteki 45 on Moa Therma White (5.3km) at Phantom Class brings a difference of 0.78s in an average laptime (t=s/v !), where Icaras does a 23.56s laptime and G45 a 24.34s laptime. Let's see some more examples. EG.X produced a top speed of 787kph when not pitched down, and 804 when pitched-down. Outpost 7 White is 5.1km long. The laptime difference is 0.49s (22.84s and 23.33s laptimes). A Very minor difference.
Piranha(no pitch) vs Feisar(pitched), Tech De Ra White (5km). The laptime difference of 0.23s makes Feisar (3 speed points weaker than a Piranha) a faster one with pitching down.
Rapier class, Piranha(no pitch) vs Feisar(pitched), Tech De Ra White (5km). The laptime difference of 0.45s, which, again, makes Feisar a faster one with pitching down.
The same case on Flash Class brings the difference of a big 0.97s, where on Venom it brings even more than a whole second, a 1.46s!
Seems like the lower speed classes bring some more interesting statistics than Phantom does, which is IMO a nice notice, cause it makes the multiplayer game even more unlikely.
This study can clear up some dilemmas like "Am I really that slower with a Goteki 45 against a Piranha on the straights?" and make you do your final choice of ships. I still think that the Top Speed and Thrust ship stats are the most important and IMO, it's the best to aim for an "8-top-speed-stat" ships, because they still give a decent amount of thrust and make up a nice top speed/thrust balanced ship.
All-in-all, stats can't help you. You're alone on the track. The skill is the only thing that's important. :)