View Full Version : Wipeout HD FAQ
Hellfire_WZ
13th June 2009, 09:30 PM
v0.8 - 30.08.2009 - Fury Campaign added. All video tutorials up to Tech De Ra complete. Badge, trophy and team profiles updated with Fury content. Video tutorials for Detonator and Zone Battle added
http://www.gamefaqs.com/console/ps3/file/938148/57613
VIDEO TUTORIALS - COMPLETE
The Basics - YouTube (http://www.youtube.com/watch?v=IxzYkTralIA)
Vineta K - WeGame (http://www.wegame.com/watch/Wipeout_HD_Vineta_K_Tutorial/) / YouTube (http://www.youtube.com/watch?v=J9yEvlcz9_4)
Anulpha Pass - WeGame (http://www.wegame.com/watch/Wipeout_HD_Anulpha_Pass_Tutorial/) / YouTube (http://www.youtube.com/watch?v=VPC6ySJeL_o)
Moa Therma - WeGame (http://www.wegame.com/watch/Wipeout_HD_Moa_Therma_Tutorial/) / YouTube (http://www.youtube.com/watch?v=lAocx58q2uA)
Chenghou Project - WeGame (http://www.wegame.com/watch/Wipeout_HD_Chenghou_Project_Tutorial/) / YouTube (http://www.youtube.com/watch?v=6cXntkL-yDc)
Metropia - WeGame (http://www.wegame.com/watch/Wipeout_HD_Metropia_Tutorial/) / YouTube
(http://www.youtube.com/watch?v=5Vs04ktOP9Q) Sebenco Climb - WeGame (http://www.wegame.com/watch/Wipeout_HD_Sebenco_Climb_Tutorial/) / YouTube (http://www.youtube.com/watch?v=i473NnU31-8)
Ubermall - WeGame (http://www.wegame.com/watch/Wipeout_HD_Ubermall_Tutorial/) / YouTube (http://www.youtube.com/watch?v=9tyezAPTiBk)
Sol 2 - WeGame (http://www.wegame.com/watch/Wipeout_HD_Sol_2_Tutorial/) / YouTube (http://www.youtube.com/watch?v=PvRiNKQrwaI)
Vineta K Reverse - WeGame (http://www.wegame.com/watch/Wipeout_HD_Vineta_K_Reverse_Tutorial/) / YouTube (http://www.youtube.com/watch?v=_G8y8XQsCgk)
Anulpha Pass Reverse - WeGame (http://www.wegame.com/watch/Wipeout_HD_Anulpha_Pass_Reverse_Tutorial/) / YouTube (http://www.youtube.com/watch?v=pUaQnwwZJEs)
Moa Therma Reverse - WeGame (http://www.wegame.com/watch/Wipeout_HD_Moa_Therma_Reverse_Tutorial/) / YouTube (http://www.youtube.com/watch?v=mlHVc5WHnNA)
Chenghou Project Reverse - WeGame (http://www.wegame.com/watch/Wipeout_HD_Chenghou_Project_Reverse_Tutorial/) / YouTube (http://www.youtube.com/watch?v=BaRGwkNdepw)
Metropia Reverse - WeGame (http://www.wegame.com/watch/Wipeout_HD_Metropia_Reverse_Tutorial/) / YouTube (http://www.youtube.com/watch?v=1OxSsBd2gGU)
Sebenco Climb Reverse - WeGame (http://www.wegame.com/watch/Wipeout_HD_Sebenco_Climb_Reverse_Tutorial/) / YouTube (http://www.youtube.com/watch?v=78ORgHN86w4)
Ubermall Reverse - WeGame (http://www.wegame.com/watch/Wipeout_HD_Ubermall_Reverse_Tutorial/) / YouTube (http://www.youtube.com/watch?v=AH7PbTWg32g) - YouTube seems to have taken an exception to me using Xpander and has blocked the video in Germany. Use WeGame if this is the case for you
Sol 2 Reverse - WeGame (http://www.wegame.com/watch/Wipeout_HD_Sol_2_Reverse_Tutorial/) / YouTube (http://www.youtube.com/watch?v=B8Ugsk-q9y0)
Talon's Junction - WeGame (http://www.wegame.com/watch/Wipeout_HD_Fury_Talons_Junction_Tutorial/) / YouTube (http://www.youtube.com/watch?v=UvpQ5UYca5A)
The Amphiseum - WeGame (http://www.wegame.com/watch/Wipeout_HD_Fury_The_Amphiseum_Tutorial/) / YouTube
(http://www.youtube.com/watch?v=32TwAJ0cAIs)Modesto Heights - WeGame (http://www.wegame.com/watch/Wipeout_HD_Fury_Modesto_Heights_Tutorial/) / YouTube (http://www.youtube.com/watch?v=M7QeOJbec-0)
Tech De Ra - WeGame (http://www.wegame.com/watch/Wipeout_HD_Fury_Tech_De_Ra_Tutorial/) / YouTube (http://www.youtube.com/watch?v=06CKm-1fzsM)
Talon's Junction Reverse - YouTube (http://www.youtube.com/watch?v=YFtRgz6fV8w)
The Amphiseum Reverse - YouTube (http://www.youtube.com/watch?v=G3TbIg332QY)
Modesto Heights Reverse - YouTube (http://www.youtube.com/watch?v=Euqzx_eOGpE)
Tech De Ra Reverse - YouTube (http://www.youtube.com/watch?v=zPB3oV3u7fs)
Beat Zico - WeGame (http://www.wegame.com/watch/Wipeout_HD_Beat_Zico_Tutorial/) / YouTube (http://www.youtube.com/watch?v=66VL_K7kXt8)
Detonator - YouTube (http://www.youtube.com/watch?v=MdxSMzRbwlo&feature=channel)
Zone Battle - YouTube (http://www.youtube.com/watch?v=KqTPnXKv2GE)
Darkdrium777's General FAQ - http://boardsus.playstation.com/playstation/board/message?board.id=ps3dlgames&thread.id=106827
Darkdrium777's Detonator guide (English and French - .doc format) - http://www.mediafire.com/?mzjiwjwmnr2
Vartazian's Zone Battle FAQ - http://www.wipeoutzone.com/forum/showthread.php?t=6608
TheFrostE
14th June 2009, 04:49 AM
impressive...ive never had the patience to do that kind of stuff. im sure everyone will be honored that your dedicated this to us :D
Moriarty79
14th June 2009, 11:17 AM
Very good work!!
:+
yeldar2097
14th June 2009, 12:25 PM
wow, did you do all those logos n such? must've taken ages
good stuff hellfire :+
Hellfire_WZ
14th June 2009, 12:36 PM
The weapon logos and the title logo are mine, the team logos were done by our very own Sausehuhn :)
Actually, I only got about half way through the Pulse guide. I was considering picking up Pulse on PS2 so I might try and get that one sorted too.
stinkleroy
14th June 2009, 12:37 PM
Nice work Charlie, it's about time we had something like this :+
eLhabib
14th June 2009, 05:47 PM
This was indeed gonna happen eventually, Charlie! Good start! :+
Hellfire_WZ
14th June 2009, 06:15 PM
As always guys, this is very much an open project, so if you'd like to suggest any improvements along the way then this is the place to do it :)
Spece2goin
14th June 2009, 09:29 PM
excellent!!
the piranha logo is nice in ASCII!!
Hellfire_WZ
24th June 2009, 11:37 PM
Starting to take a bit more shape now. I'm going to include the campaign grids like I did for the Pulse guide. Once the grids are in I'll start having a bash at the track guides.
Hellfire_WZ
25th June 2009, 10:26 PM
v0.4 now complete. All the Campaign grids are now in with each cell listed, and the team descriptions are done too. All that's left now are the track guides and some trophy tips, mainly for Beat Zico. There's some trailing text that needs fixing too
All updates are displayed from the same link in the first post
Darkdrium777
25th June 2009, 10:36 PM
AFAIK the energy critical warning is at 20%, not 25%. I'll keep reading.
And is it not five mines that are dropped?
Hellfire_WZ
25th June 2009, 11:11 PM
I think you're right about the critical energy warning, will update that. I'm sure there's more than five mines though... or am I just hitting them so often it FEELS like there's more than five? :P
I'll do the track guides in the usual manner, but do you think I should include videos with them as well?
Darkdrium777
25th June 2009, 11:25 PM
It's definitely five, the game description says "a quintet" so unless I suck so much at English (Always possible) it's five :D
For the track guides, what exactly would you think you need as videos?
Hellfire_WZ
25th June 2009, 11:28 PM
Yeah, just checked, it's five :)
Sometimes I think there's only so much you can say with words when describing complex parts of the circuit. I just had a thought of demonstrating them in a video and then linking to them from the guide to supplement the written description.
Darkdrium777
25th June 2009, 11:38 PM
What's track guide like? Is it just showing the racing line? Or does it need more, like real time button presses? All speed classes? If it's in video I mean...
Hellfire_WZ
25th June 2009, 11:48 PM
It would be a guide to the ideal racing line and maybe a demonstration of some of the tricks of the trade, like cheeky barrel rolls or shortcuts. When I write the guides it's usually exclusive to Phantom class as the lines for lower classes tend to be more forgiving.
Maybe a verbal description would be enough, I was toying with the idea as I've not tried it before :)
blackwiggle
26th June 2009, 12:06 AM
I'm guessing the video will be your own.
You wouldn't want to put a link to somebody Else's just in case it got taken down.
I think you should also add a brief description of how changing the % of air brakes and acceleration works,we have had quite a few post here that don't understand how it works.
You might want to throw in a few "Most popular control configurations" and to pro's and con's of each.
Hellfire_WZ
26th June 2009, 12:10 AM
They'd be my own if I did use videos, probably just demonstrating a clean lap. Might do, might not to be honest.
Good point on the controls, that section always did look a bit bare. Will include that in the next update.
Spece2goin
26th June 2009, 12:19 AM
These are the default controls for the game, they can be changed in the main
menu
D-Pad/Left Stick - Steering and Pitch
Triangle - Change View
Circle - Absorb Weapon
Square - Fire Weapon
Cross - Accelerate
L1 - Rear View
L2 - Enable Voice Chat
R1 - Left Airbrake/Sideshift
R2 - Right Airbrake/Sideshift
huh? are you sure?
i use default controls
square : absorb
circle : change view
triangle : maybe that voice thing
R1 : fire.
L1 : rear view
L2 : left ab
R2 : right ab.
what happened to you to write R1/R2 for airbrakes? :)
also : the % sensivity for airbrakes/steering section will help me. ;)
blackwiggle
26th June 2009, 12:25 AM
See this previous thread,you'll be surprised with a few of them.
http://www.wipeoutzone.com/forum/showthread.php?t=6356&highlight=control+settings
Hellfire_WZ
26th June 2009, 12:29 AM
I'm a muppet :redface:
L1 = voice chat, R1 = rear view, L2 = Left brake, R2 = Right brake
The others are correct :)
PLazarou
28th June 2009, 01:22 PM
This is very impressive. Excellent work!
Hellfire_WZ
29th June 2009, 06:08 PM
Not quite an update for the FAQ, but something else that I think will supplement it perfectly :) The first of many. I have tried to suppress the accent somewhat, but it's still quite pronounced ;)
http://www.wegame.com/watch/Wipeout_HD_Vineta_K_Tutorial/
blackwiggle
29th June 2009, 06:15 PM
NICE ! +1:+
I thought it was Johnathan Ross commentating there for a moment,had a piece of paper rattling against the speaker DOH!:brickwall
eLhabib
29th June 2009, 06:19 PM
Suppress the accent? Wow now that didn't work ;)
Great tutorial Charlie! :+ Should make a lot of beginners happy!
Amorbis
29th June 2009, 06:57 PM
That's a great tutorial Hellfire! There's nothing wrong with the accent, it's a bit more understandable than mine ;). It'll be interesting to see if there's anything I can pick up from future tutorials on the more advanced tracks.
Darkdrium777
29th June 2009, 07:02 PM
It's good, but there are a few things missing/wrong :)
There is no absolute need in of airbraking in the long left hander before accessing the Agton Research Dome for any ship, and in fact with Feisar you will be over steering just with the normal directional controls. Only Piranha and Triakis will need some airbraking, but even them under perfect conditions are able to complete this turn without airbrake assistance.
There is also a barrel roll opportunity on the off shore settlement straight with the three speed pads by avoiding the speed pad on the right, and using the second pad on the left as launch mechanism and barrel roll into the tunnel.
It is also possible to complete a perfect lap by using the airbrakes only twice maximum on Vineta-K forward and hitting all the speed pads on the line, but this does not account for barrel rolls. Using a barrel roll will require airbraking for any ship immediately after, except perhaps for the barrel roll in Acces Tube 2-B which is basically on a straight.
Finally, there is a dual barrel roll opportunity on exiting the Agton Research Dome where you use your turbo, if you don't have one. The first is very easy to achieve, by simply nosing up and taking the left lane you will be able to perform it. You then have to switch to the right lane in air and hit the speed pad to perform the one on the right (Something I haven't been able to do, but it is possible).
Hellfire_WZ
29th June 2009, 07:14 PM
There's a couple of parts missing initially as this is a bit of a test of how well it came out. Consider it a beta version, or maybe a release candidate :) Also, I'm trying to take into consideration the file size. While it may stream nicely on Wegame, it's nearly 300MB this end ;) So the odd bit may be trimmed to preserve my sanity. Once I get the hang of the encoding and I can get the file size down a bit further without screwing the quality, I'll probably stick some more bits on the end of this one.
I'll definitely address the airbrakes bit though, ta.
Hellfire_WZ
30th June 2009, 06:10 PM
Just finished one for Anulpha Pass. Went mad on the detail here and it came out around eight and a half minutes.
http://www.wegame.com/watch/Wipeout_HD_Anulpha_Pass_Tutorial/
XBARNSTERX
30th June 2009, 06:32 PM
Great videos Hellfire, these will help alot of people out. Wish i had these when i first started;)
Lance
30th June 2009, 07:52 PM
I don't hear any sound on that video, and it stops just as the ship starts rounding the first curve. Am I doing something wrong? The download/stream was running at just over 100 KiloBytes/800Kilobits per second and it had loaded 29.5 megabytes after the first replay. An options screen pops up after the video stops running and offers replay or to go to other videos.
Hellfire_WZ
30th June 2009, 08:07 PM
? Strange, works fine here. Are your video/audio codecs okay?
Sausehuhn
30th June 2009, 08:10 PM
over 100 KiloBytes/800Kilobits per second
Did you – and if you did – when did you get a new internet connection? :o Lance, you surprise me!
Lance
30th June 2009, 08:58 PM
Charlie, the vidaud should be okay; I'm running Vista, and I've got the latest Shockwave flash. Also, YouTube videos are working perfectly. I'm using the Opera browser, of course.
Max, I currently am on a wireless fed from a cable. My max bandwidth is theoretically 7 Megabits/875 KiloBytes per second. The most I've actually seen is 650 KiloBytes per second. But that is much faster than average, and was on a single file download. Fastest webpage delivery I've seen was 450 KiloBytes per second, but most of them are much much slower.
sny
30th June 2009, 09:35 PM
Excellent videos, Hellfire! Looking forward to what you'll have to say on some of the more complicated reverse tracks. :lol
A small observation on the AP one, though: it might be my lack of experience, but I found that I can get out of the first corner faster on Phantom if I don't go for all three speed pads, but stick close to the apex of the turn and only take the first speed pad and the one to the left following it. Might be worth pointing it out. :rolleyes:
yeldar2097
1st July 2009, 12:17 AM
are you taking the piss?! that video is fantastic!:D
although most of the methods are a bit different from my own... each to his own eh :P
good job :+
pirahpac
1st July 2009, 12:34 AM
It's good, but there are a few things missing/wrong :)
). yes lot lot lot of other br opportunity http://www.youtube.com/watch?v=PnGyw0PoKZg
:hyper
stin
1st July 2009, 07:24 AM
Excellent video charlie, I`m surprised, you spoke quite well and I understood nearly all of them!:o and Thank you very much for watching.;)
stevie:)
Hellfire_WZ
1st July 2009, 10:39 AM
yes lot lot lot of other br opportunity http://www.youtube.com/watch?v=PnGyw0PoKZg
:hyper
It'll be a cold day in hell before I can do any of that! :P
I'm out today so Moa Therma will be up tomorrow. I'll also try and get something written down for the actual FAQ too.
blackwiggle
1st July 2009, 12:57 PM
Please do the ZICO walk through before Chenghou.
Reason being.
There is NO NTSC Ghost available to be downloaded at El Habib's excellent site.
It's all PAL versions and none of the USA guys can work with it.
It might kill two birds with one stone.
OR anybody in the NTSC region that has beaten ZICO PLEASE UPLOAD YOUR GHOST!
You might want to have a hint or link to El habib's Ghost site in any further videos
Hellfire_WZ
1st July 2009, 08:24 PM
I'll give it a go, been a long time since I did it. If anything I'll just show some of the major tips to beat the time, but I'd like to tag a full lap on the end too.
If I start early enough tomorrow I might have both done ;)
sh1kamaru-
1st July 2009, 11:52 PM
that's awesome Hellfire gg for this guide I particularly like your way of speaking, it's very understandable which is something you appreciate a lot when you're not an english native speaker, thumbs up !
Colin Berry
2nd July 2009, 01:29 AM
awesome work charlie
/applauds
leungbok
2nd July 2009, 09:08 AM
I'll give it a go, been a long time since I did it. If anything I'll just show some of the major tips to beat the time, but I'd like to tag a full lap on the end too.
If I start early enough tomorrow I might have both done ;)
Maybe it can help :) http://www.youtube.com/watch?v=91mn8hVOwG8
Hellfire_WZ
2nd July 2009, 10:01 PM
Thanks everyone :)
Moa Therma is now up, and I've done the recording for the Beat Zico video. I've decided to stick to the "traditional" method of beating the time, partly because the tutorials are aimed at the beginner-intermediate bracket and the advanced techniques will probably be too much for them, but mainly because I can't do them myself! ;) I'll mention them in the commentary though
Moa Therma - http://www.wegame.com/watch/Wipeout_HD_Moa_Therma_Tutorial/
Hellfire_WZ
3rd July 2009, 01:54 PM
This may be a silly question, but I do want to get this recording right first time and not sound like a twat...
... how do you pronounce Zico? :lol
djKyoto
3rd July 2009, 02:05 PM
'Zee-Col' ? :D
xxShivenxx
3rd July 2009, 03:06 PM
This may be a silly question, but I do want to get this recording right first time and not sound like a twat...
... how do you pronounce Zico? :lol
well according to my psn buddies there's many ways of pronouncing it...
"master"
"bastard"
"prick"
"asshole"
"god"
"$@#%"
I'd just pick one of those =3
Personally, i lub zico.
Rapier Racer
3rd July 2009, 03:22 PM
Poor guy I hope he doesn't read these forums lol
guillaume
3rd July 2009, 03:47 PM
Mmh, type 'Zico' on this site, and choose a French or US English in the dropdown list: http://www.research.att.com/~ttsweb/tts/demo.php (http://www.research.att.com/%7Ettsweb/tts/demo.php).
That's how I would say it. Colin or Rob should be able to confirm I guess.
sny
3rd July 2009, 04:24 PM
Moa Therma is now up (...)
Moa Therma - http://www.wegame.com/watch/Wipeout_HD_Moa_Therma_Tutorial/
Keep'em coming, great footage/tips!
I don't mean to nit-pick too much, though, but at around 3:53 in the video, when explaining the narrow chicane before the second mag-lock section, you're suggesting a right sideshift when too far to the left... surely you wanted to say it the other way around (i.e. left sideshift when too far to the right)... :rolleyes:
Or maybe I'm the one that's confused? :X
eLhabib
3rd July 2009, 05:26 PM
Zico to me looks like writing the word 'psycho' in a cool, phonetical way, so I would assume that it is pronounced the same.
Hellfire_WZ
3rd July 2009, 06:16 PM
I don't mean to nit-pick too much, though, but at around 3:53 in the video, when explaining the narrow chicane before the second mag-lock section, you're suggesting a right sideshift when too far to the left... surely you wanted to say it the other way around (i.e. left sideshift when too far to the right)
The video is correct. If you take the right hander too wide (for example, if you're going for the weapon pad) you'll exit on the left and you'll need to sideshift over to the right to open up the narrow chicane. It's to do with the approach to the chicane, not the chicane itself. I do frequently mix up left and right, but I'm right in this case ;)
I'm gonna go with djKyoto's pronunciation as that's what I thought it was. If it's wrong, I'll look a twunt, but I'll have fun doing it :)
sny
3rd July 2009, 06:42 PM
Ah, right, I forgot about the weapon pad bit... pardon me while I borrow someone's foot-in-mouth device. :)
Darkdrium777
7th July 2009, 07:54 AM
I've updated (http://boardsus.playstation.com/playstation/board/message?board.id=ps3dlgames&thread.id=106827) my "buzz FAQ" or "hype FAQ" or whatever you want to call it :D
/Thread hijack.
Hellfire_WZ
7th July 2009, 11:23 AM
Linked at top :)
Hellfire_WZ
15th July 2009, 02:13 PM
Getting into the swing of things now. Videos for Chenghou Project, Metropia, Sebenco Climb and Ubermall, as well as a guide for Beat Zico, are now up. All linked in the first post.
OBH
15th July 2009, 02:30 PM
great stuff. :hyper
bit of nit-picking, but for the Zico tutorial you forgot to mention sideshifting left after the first 3 speed pads ;)
edit:
if you have any empty faqs, ill help out making some if helps needed :)
Also thats the first video ive watched of yours without constant swearing! :g
AnErare
15th July 2009, 04:52 PM
I'm a bit puzzled about the tracklist, isn't that the Pulse one? My WOHD only shows 8 tracks.. And I definitely miss a few of the tracks not being there in HD :/
Hellfire_WZ
15th July 2009, 06:04 PM
I'm using music from the whole series. From the ones I've used so far, Onyx was from Pure, Disconnect was a download for Pure, Sick was from Fusion, Landmass was from 2097, Tokyo from Pulse, PETROL from the original, and Know Where To Run was from 3. That's a thought actually, I might list where each piece of music is from in the video descriptions.
sny
15th July 2009, 08:25 PM
Excellent job with the new videos as usual, Hellfire. :+
The Chenghou Project one even inspired me to attempt to finally take that corner using Goteki 45 without scraping the wall... while I didn't succeed with that, I equaled the lap time shown in the tutorial, so I was happy enough. :)
As Heaven Is Wide
17th July 2009, 01:16 PM
Very nice videos, keep up the good work :+
I now know what I've been doing wrong trying to turbo at the top of serbenco climb. I always wondered why I was having such a hard time keeping the craft down.
It's also nice to be able to see the effect airbraking actually has on cornering (turning the nose in as opposed to tilting the craft). Due to the general speed of the game and concentrating on what I was doing I had never really noticed this before.
OBH
21st July 2009, 06:19 PM
stickied surely? :)
Hellfire_WZ
30th July 2009, 05:36 PM
Vineta K Reverse and Anulpha Pass Reverse are now up.
Also, a question. I'm starting recording for the Fury tracks tonight. As most players who are likely to use these videos will be using the Fury craft, should I record them using a Fury craft myself or stick with the original Goteki45 for continuity?
yeldar2097
30th July 2009, 06:01 PM
continuity methinks. just mention that the tracks are dlc (you never know, someone may think otherwise :P)
sny
30th July 2009, 06:03 PM
I'd go for the Fury version of G-45, since - like you said - that's probably what most people will use on Fury tracks, and it's nice if a tutorial emulates the conditions the player is likely to face when attempting the track on their own. :)
Hellfire_WZ
1st August 2009, 04:49 PM
Moa Therma and Chenghou Project Reverse are now up, and what a f*cking performance it was to get the bastards uploaded! Firstly I had to change the music on Moa Therma as Youtube took exception to me using Exceeder, and I had to upload Chenghou Project four times! Internet died during first upload, computer crashed during second and I accidentally closed the browser window for the third...
Fury tutorials have now been recorded too using the original Goteki45. Decided to go down the continuity path, but you can also easily see the airbrakes as well :) They're also recorded in widescreen
sny
1st August 2009, 07:53 PM
Great additions again, Charlie, I've so much improving to do on the reverse tracks and these vids (especially the AP and CP ones so far) are immensely useful to achieve that. Only one elite gold medal left from the Fury campaign before I can hit the classic tracks again! =)
One small request though, if I may: on some of your videos we get to see the actual lap time of the recorded tutorial lap, but in some cases (such as AP and Moa reverse, from the latest batch) these times are off the screen. I know it would be too much of a hassle to re-record just to fix this, but even adding the tutorial lap time to the description of the videos would be of great help, to see how much you can improve by learning some or all tricks that are demonstrated.
Hellfire_WZ
1st August 2009, 08:39 PM
All of the original HD videos are already recorded. The off-screen lap timer was down to restrictions in the webcam software when I recorded the original videos. Since then it's been updated and I can now record in widescreen, so the Fury videos will have the times as well :)
sny
1st August 2009, 10:19 PM
All of the original HD videos are already recorded.
I thought as much, and hinted at this in my post as well. :) What I meant was whether you could update the description attached to the video on the WeGame site to include the lap times that aren't visible (if you can still check what they were, which on second thought could probably be an issue...). I'm referring to the same text field you use to name the song artist and title used for the video and the "Part of a series of tutorials" bit.
Hellfire_WZ
1st August 2009, 10:23 PM
No idea what they were unfortunately, otherwise I would.
Hellfire_WZ
5th August 2009, 08:59 PM
All videos for the original tracks are now finished, now working on the Fury tracks. I've provided links to both WeGame and YouTube
Hellfire_WZ
20th August 2009, 09:19 PM
Videos for Talon's Junction, The Amphiseum, Modesto Heights and Tech De Ra are now available. Just the reverse variants to go :)
billychanxtr33m
20th August 2009, 10:00 PM
great work on all your videos hellfire, they are very professional and well done
DISRUPTOR
20th August 2009, 10:35 PM
These video's are very good. Ive watched a few of them they help new players from forming bad habits.
Darkdrium777
20th August 2009, 11:29 PM
Detonator guide (http://www.mediafire.com/?mzjiwjwmnr2) in first post? ;) :p
Hellfire_WZ
20th August 2009, 11:54 PM
Definitely, looks fantastic!
I'll probably do a Detonator video guide at some point too, but I'll only cover the basics and a few simple strategies. Yours is far more useful for more advanced players :)
djKyoto
21st August 2009, 12:13 AM
Awesome videos man. :pirate
Hellfire_WZ
28th August 2009, 09:15 PM
Detonator and Zone Battle tutorials are now done. Thought I'd move away fromt he circuit guides for a bit.
DISRUPTOR
30th August 2009, 10:20 PM
The Zone battle video will be most welcome as i havn;t really got a clue what I am doing.
Good Job:+
amplificated
8th September 2009, 11:40 AM
Thanks for these video tutorials; I'm just getting to the point where I want to try a speed lap on each course and speed class to see where I rank :P
From what I've seen so far, the videos have been pretty enlightening on a few tracks for me, and I'm curious to see your take on the reverse Fury courses to see if there's anything I'm missing for them!
thanks again and look forward to any more vids forthcoming
Hellfire_WZ
8th September 2009, 05:35 PM
Thanks for the feedback. Unfortunately there's gonna be a fair delay before the reverse Fury tracks are done as I've just started a new job, but I'll try and do then bit by bit whenever I've got some spare time :)
I'm also going to do videos detailing hints for the four Zone tracks as well. They'll be more of a race commentary though rather than a tutorial due to the constantly increasing speed.
Hellfire_WZ
26th November 2009, 11:17 PM
At long last, all video tutorials are now complete :) The last four are now linked with the rest on the front page. YouTube only at the moment, will upload them to WeGame soon.
Rob, can we get this as a sticky now it's finished?
OBH
27th November 2009, 10:51 PM
With the time and effort youve put into it mate, it sure deserves to be stickied :beer
All great stuff. A monkey could learn the tricks of the trade from those videos :)
eLhabib
29th November 2009, 03:42 PM
amazing effort, Charlie! :+
BlackStar
29th November 2009, 10:41 PM
Hey Hellfire, I saw your videos before (love them ;)), already saw the FAQ, great work!
I just read it again, well parts of it, and found the following :
\-\/-/ **SYNCOPIA** \-\/-/
/-/\-\===============================/-/\-\
Returning from Wipeout Pure, Vineta K is a reasonably fast track with the odd
tricky corner thrown in to catch the unaware. Very balanced and an appropriate
introduction to Wipeout HD.
Oops? :D
Hellfire_WZ
30th November 2009, 06:20 PM
Ah cock, must have C+P'd the titles for the Zone tracks and caught the Vineta K description in the crossfire ;) I'll sort that when I get round to doing the Zone vids.
OBH
1st December 2009, 11:50 AM
Do you plan on doing any more FAQs??
Things like Jumps, Weapon Usage, Advanced Barrel Rolls, Auto-Pilot Techniques, Ship Comparisons etc, etc
yeldar2097
1st December 2009, 12:14 PM
Yeahyeahyeah ^_^
Would be hard work though...and probs only useful to zoners as opposed to all those who just want to get around the track, let alone crack the top 5-10.
I'd be glad to help if any of this will be happening though :)
Weapons one might come in handy actually..for me I mean :P
ACE-FLO
1st December 2009, 12:57 PM
Weapons one might come in handy actually..for me I mean :P
L'egoiste :)
Hellfire, yer viddz are cool mate. I need to start studying them now! Cheers :)
Hellfire_WZ
1st December 2009, 07:32 PM
I like the idea of weapon/autopilot techniques, might try that out. The only other one I had on the agenda was the four Zone tracks, but any suggestions are good :)
Advanced barrel rolls are a bit beyond me, all the ones I can pull off are in the tutorial vids ;) Also, I'm not sure how well ship comparisons would work, as to be fair the differences between them apart from handling are pretty minimal.
blackwiggle
4th December 2009, 09:58 PM
Plus the fact that you can get the craft to handle more like each other by adjusting the air brakes.
OBH
5th December 2009, 12:15 AM
A weapon one would probably really surprise people. The cannon for example really isnt as useless as people say it is :)
SaturnReturn
5th December 2009, 12:32 AM
I always liked cannon, just because I think it takes a lot more skill than anything else, except maybe plasma. But then recently I learned how to use it effectively and I found even more reason to like it. It's very good for slowing down a lot of people at once, especially from distance.
RayMondo_61
1st February 2010, 12:51 AM
i only have 2 more gold to get elite on hd camp.....
cheg is doing my head in....:bomb
what is the best ship to kick the AI asses on this track.
the other is the 8 race tourney but as yet i have only tried this a few times but i think i can do this one myself.
all replys welcome...thanks guys......:rock
Koleax
1st February 2010, 01:33 AM
I always liked cannon, just because I think it takes a lot more skill than anything else, except maybe plasma. But then recently I learned how to use it effectively and I found even more reason to like it. It's very good for slowing down a lot of people at once, especially from distance.
I didn't like the cannon at first, but then I realized how much it shakes the screen around for online opponents. You can really put another racer off their game for a few seconds with a partial clip AND THEN you can absorb what's left for energy!
I have almost 200 "most accurate" badges, more than any other badge. Don't waste that ammunition. :)
Aeroracer
1st February 2010, 01:45 AM
@raymondo...
i did phantom elite race today on chengu and i used harimu ship...
just make sure you keep your energy up as the hardest thing about this race is finishing it.
absorbing and lots of br's helps but the best thing u can do is not hit the sides. and dont use pilot assist and take the left wall on that really crap long downlard turn as thats a time killer.
yeldar2097
1st February 2010, 02:28 AM
I have almost 200 "most accurate" badges, more than any other badge. Don't waste that ammunition. :)
~60% of mine are successful pacifist and the majority of the rest are speed pad hunter/other sociable badges (:P). Maybe I could write an FAQ explaining how to race like a peace-loving marshmallow fairy?
I'd like that :g
Koleax
1st February 2010, 03:51 AM
Do people frequently ask that question?
yeldar2097
1st February 2010, 01:52 PM
Well I frequently ask myself why I do that. Does that count?
:P
OBH
2nd February 2010, 12:56 PM
please delete this post
Little_Piranha
5th May 2010, 09:09 PM
Thanks a lot!
Nice tutorials, just the thing I need! :)
Flint Fandango
24th November 2010, 10:52 AM
Excellent work! Such a well elaborated assistance is worth gold!
Thank you very much!
Hellfire_WZ
5th June 2011, 10:47 AM
Right then, now we're getting an influx of new players to the game thanks to the PSN outage, I've decided to resurrect my idea of a basics tutorial video. This would be literally explaining the absolute basic mechanics and workings of the game. So far I've got the following to work on:
- Basic controls
- Controlling the craft
- Handling and thrust differences between craft
- Racing lines
- Using airbrakes
- Using sideshift
- Pitching
- Barrel rolling
- Shield energy
- Weapon usage
- Speed class
Any other suggestions would be welcome. I've already recorded stuff for about half of this.
Challenger #001
5th June 2011, 12:15 PM
Maybe a brief sort of article or addendum about what to expect on online races, and some explanation of lag-ramming and the like so new pilots won't feel so abused when they get on the receiving end of it.
Hellfire_WZ
5th June 2011, 07:35 PM
I'll see if I can tag that on the end, but it'll probably be too difficult to get some footage for.
Mad-Ice
5th June 2011, 08:33 PM
Great work Hellfire!
I think I have some footage of lag in one of my vids on youtube. Showing the start of an online race where everyone shoots away from the start with a long trail from the exhaust and me starting last and finishing first without seeing one single ship during the race.
If you want to use it, just let me know.
Greetz Mad-Ice
KGB
5th June 2011, 09:13 PM
Saturn has the best video of lag I have seen, had a look but I can't find it. Vineta K reverse. I wonder if he has removed it?
blackwiggle
5th June 2011, 11:53 PM
How about a explanation more than a tutorial on control adjustments and remapping.
Nobody seems to include this, yet it can make a huge difference.
Especially that in HD/FURY a lower % is actually more sensitive, which seems counter intuitive when you think about it.
amplificated
6th June 2011, 03:17 AM
Actually, higher sensitivity is more sensitive - it corresponds to how much the accelerator is pressed down, so you will be at only 99% thrust if the button is 99% down, which is stupid because nobody wants to actively force their thumb down all the time like that.
Low sensitivity divides the sensitivity into brackets, i.e. holding the button down 13%, 3%, etc. will equal 20% thrust, so there's about 19% extra leeway if you're not holding the button down all the way down, so you'll still get 100% thrust. (I'm just guessing at the brackets, they're probably more likely to be divided in 10ths than 5ths, maybe more)
High sensitivity doesn't mean you only have to hold the button down a little bit to get full thrust.
It's only counter-intuitive at face value, but when you think about it, sensitivity can be looked at in more than one way.
KonnecT
6th June 2011, 05:26 AM
Right then, now we're getting an influx of new players to the game thanks to the PSN outage, I've decided to resurrect my idea of a basics tutorial video. This would be literally explaining the absolute basic mechanics and workings of the game. So far I've got the following to work on:
- Basic controls
- Controlling the craft
- Handling and thrust differences between craft
- Racing lines
- Using airbrakes
- Using sideshift
- Pitching
- Barrel rolling
- Shield energy
- Weapon usage
- Speed class
Any other suggestions would be welcome. I've already recorded stuff for about half of this.
Thanks for the FAQ Hellfire, the tutorial videos are some of the best I have seen for a video game, well put together should honestly be in game.
If you have videos already for the some of the things in the above quote, I would love to view them. Using the video tutorials to improve lap time for venom-rapier is great, but Phantom is a different beast in itself (so much fun though).
I have seen countless videos with amazing pilots (you, woopzilla, yeldar, etc) that utilize air-brake and side shift techniques that are borderline insane at the speeds they are going. Anyways thanks again for the help sir.
Hellfire_WZ
6th June 2011, 06:36 PM
Some of you guys may be able to help me out with this as I'm a little puzzled.
Is there actually any advantage to picking a high speed craft? I've just done two side-by-side comparisons of a sprint between HD FEISAR and Fury Icaras over short distances at full speed on Venom and Phantom, and both times were almost dead heats with the Icaras winning by only a fraction of a nose!
I assume the stat takes other factors into account beyond just top speed? As even over the course of a whole race I can't see this making any real impact
leungbok
6th June 2011, 07:17 PM
picking a fast craft (let's say icaras ^^) is interesting regarding the boost effect. I mean icaras is made to fly high and fast, as an example i don't see a very significant difference (there's a little one however) when i fly feisar or icaras on modesto forward for phantom speedlaps, except when i try my crazy boost before the big bump, it's significantly faster with icaras. At slow speed i find icaras clearly faster on the flat, but it can be psychological ! :p
Hellfire_WZ
6th June 2011, 07:22 PM
It just seemed really strange. I recorded both craft at top speed covering the same distance on flat track, and in a split screen side-by-side comparison there was almost no difference! That's on both Venom and Phantom.
You're probably right, it may be something to do with the turbo and speed pads. I'll give it a shot :)
EDIT: Very interesting! Just done a couple more comparisons:
1 - I repeated the speed test around the Moa Therma loop. The difference is more pronounced this time due to the longer distance but still less than I would have expected considering the speed difference between the two craft
2 - Speed pads and turbos are unaffected by any stat. I did the Moa Therma loop again with the Icaras and FEISAR, but this time hitting a few speed pads along the way. Icaras won by exactly the same margin as it did without them. i also compared FEISAR with Goteki45 as they have the same top speed but different thrust stats. It was a dead heat.
Chet_BG
6th June 2011, 08:25 PM
I've never done any real test between vehicles, but I played 2 hours speed lap on Vineta K to make a certain lap time with Goteki. I made a perfect lap and near perfect lines to achieve it. Then I tried with Icaras and I've beaten my time with 5-6 mistakes in the 3rd lap. So, yeah, I think it makes difference if you choose a fast ship... I still prefer Goteki, though. Nothing can compare to the awesome handling and starting boost :)
Frailavi
6th June 2011, 08:29 PM
I tested something myself today without even realizing this was going on but here's how top speed works.
Icaras Fury (100) = 792 km/h
Piranha Fury (100) = 792 km/h
Piranha HD (100) = 792 km/h
Triakis Fury (95) = 791 km/h
Auricom Fury (90) = 789 km/h
Harimau Fury (90) = 789 km/h
Mirage Fury (85) = 788 km/h
Assegai Fury (85) = 788 km/h
Mirage HD (80) = 786 km/h
Assegai HD (80) = 786 km/h
(75 doesn't exist)
AG Systems HD (70) = 784 km/h
Goteki 45 HD (70) = 784 km/h
(They can go above these, but you need a LONG straight without turning.)
I stopped testing the same stat speeds assuming it's the same. If you want to test a specific ship, feel free to. I can't be 100% certain it's the same.
blackwiggle
7th June 2011, 02:59 AM
I remember having trouble getting first place on Moa Therma while going for Arcade Perfect using AG-S, I switched to Icuras and got it almost straight away.
Maybe the specs for a crafts Top Speed only really come into play when racing against the AI.
When racing online or 2 player split screen these supposed speed differences might actually be compressed to a smaller difference in speed, or negated all together, it's just the handling that remains different.
I suppose Colin Berry could answer this one.
Darkdrium777
7th June 2011, 03:23 AM
That doesn't make sense.
blackwiggle
7th June 2011, 04:05 AM
Yes it does.
Darkdrium777
7th June 2011, 04:35 AM
Okay so it makes sense for you to display as part of four statistics one that is utterly useless?
Nope.
Frailavi
7th June 2011, 05:19 AM
Is it a problem that I posted what I did, darkdrium? I'm not quite understanding your post.
Darkdrium777
7th June 2011, 05:42 AM
No, I'm saying that Speed having an effect in SP and no effect in MP makes no sense.
Why bother displaying it otherwise?
Besides, it does have an effect, although the effect is the same as in SP, which is to say minimal at best.
Frailavi
7th June 2011, 05:58 AM
Alright, thanks for clarifying! Just needed to make sure I wasn't upsetting anyone, haha.
amplificated
7th June 2011, 06:54 AM
Speed definitely makes a difference, online and off.
It mainly comes into effect when there is no opportunity to BR - and largely on the lower speed classes, at that - but the speed difference between ships like the HD AG-S and an Icaras is quite noticeable. Definitely not as big a deal on Phantom.
I'd say on some tracks at Venom, the difference can be around a second per lap (e.g., Moa Therma), especially if you're without a boost to make chained BR's out of, so the difference in multiplayer will be greater unless you're lucky with pickups.
Don't tell me I'm the only one who has been leading a race, only to be overtaken by an Icaras catching up to me as they steal the weapon pad from me from behind?
Chet_BG
7th June 2011, 08:50 AM
On Venom Icaras can have more than a second per lap if no BR or Turbo is used. Icaras dominates the lower speed classes. They always catch up to me on straight lines...
Hellfire_WZ
8th June 2011, 11:23 PM
Thanks for the input guys, it's all coming along nicely. There's still quite a way to go yet, but the bloody thing is already pushing 20 minutes long!
Colonel
9th June 2011, 12:21 AM
Can't wait to see it when it's finished Hellfire. :)
Sho
9th June 2011, 07:57 AM
As a new pilot I'd really love to see this :>
GL Hellfire
SaturnReturn
11th June 2011, 11:07 PM
Saturn has the best video of lag I have seen, had a look but I can't find it. Vineta K reverse. I wonder if he has removed it?
I think you mean this splitscreen of me and JJPAP.
http://www.wegame.com/watch/Team_Nordic_vs_The_Flying_Dutchmen_22_02_09_09_Vin eta_K_Rev_Splitscreen/
At the end of the first lap (24 seconds) I'm on the left of him on his screen, and he's on the left of me on my screen. Or possibly the other way around. It's confusing. I think we're both occupying the same space out our own ends and the game just doesn't know what to do. The attached screencap shows it well. It also appears to show my name appearing twice on the right-hand screen.
Darkdrium777
12th June 2011, 04:02 AM
This is why they should make all the ships ghosts all the time.
Until they figure out how to correct that problem.
greenymac
12th June 2011, 04:28 AM
what darkdrium said x1000. i get run off the track so many crazy ways, but nothing pisses me off more than sum1 going under me on the double hairpin of modesto and me oing off the track...RAGE!
Hellfire_WZ
12th June 2011, 12:44 PM
Here's the full contents of the video:
Controls and a demonstration of what they do
How to remap controls and the importance of acceleration sensitivity
Explanation of the ship select screen, talking about the two different ships per team and explaining the stats. I've also included the fact that there are stats beyond what is displayed, and that the Fury ships are not overwhelmingly superior to the HD ones
Split screen demonstration of the differences in stats
Demonstration of airbrake use, showing racing lines with and without airbrakes.
Split screen demonstration of a good and poor racing line
Demonstration of various uses of sideshifting
Explanation of barrel rolling
Pilot assist - what it does and why you shouldn't use it
Weapon demonstrations and quick advice on how to use them effectively
Explanation of shield energy, the warning signs and how to restore energy
Strategies for pitching the craft, how it can be used to stick the craft to the track in difficult corners, or raising it to barrel roll
Effects of track inclination on the craft and how this will affect handling
Demonstration of how to do a boost start
Explanation and demonstration of the five speed classes
Brief explanation of the different game modes
At the moment I'm on the weapons demonstration. Still a way to go but it's starting to take shape quite nicely
However, I've had a think and I'm going to stay out of the whole online business. The video is really intended to help new players get to grips with actually playing the game and controlling the craft, online I think will be best saved for another time. The problems are also already explained in the FAQ.
Hellfire_WZ
12th June 2011, 10:05 PM
Video is now finished, coming in just shy of 45 minutes. I'm uploading it now, but it's going to take nearly 5 hours!
Colonel
12th June 2011, 10:12 PM
Wow, you're lucky Hellfire. Mine takes about that for a 15 min video! Looking forward to seeing it anyway, it sounds like quite a piece of work :clap
blackwiggle
13th June 2011, 12:42 AM
Damm I just though of another one.
The different HUD's available, and how to read what each one is telling you.
Darkdrium777
13th June 2011, 05:27 AM
OMG I literally laughed out loud at the Pilot Assist section :g
Hellfire_WZ
13th June 2011, 05:36 AM
It's done!
http://www.youtube.com/watch?v=IxzYkTralIA
Yeah, I thought I'd add a slight personal touch to that one ;)
blackwiggle
13th June 2011, 07:41 AM
Ditto on the PA advice.
Very nicely done.:+:+:+
I've posted links to it and your individual Track & beat Zico tutorials.
mic-dk
13th June 2011, 07:56 AM
Great job, Hellfire! :+
Quite amazing actually, with the amount of work gone into it. Kudos!
amplificated
13th June 2011, 04:40 PM
Nice vid, Hellfire, and pretty epic at over 40 minutes :)
Does a really good job of establishing the basics of how to play the game. If I had to make one criticism, I'd say that it possibly could have used a remark asking players to take things one step at a time, but I'm sure most will do that anyway, so it's hardly a fault. Very well done!
pnetrw
13th June 2011, 08:18 PM
@Hellfire:
I'm a brand new 41-year-old, married-with-kids Wipeout HD player from Edinburgh, Scotland.
I discovered this forum whilst searching for a tutorial on how to play the game.
I have just finished reading through your online FAQ and I have to say that it is, without doubt, one of the finest game FAQs I have ever read - total kudos to you for the effort and pride that you have obviously put into this.
I have also just finished watching the beginner's video tutorial and that too is an outstanding piece of work.
PS - I love this game - wish I had picked it up for my PS3 ages ago. At least something good has come out of the PSN outage! :D
infoxicated
13th June 2011, 11:56 PM
Charlie, that's brilliant work - must have taken some effort to get all that together. :+
Challenger #001
14th June 2011, 12:22 AM
Petition to Studio Liverpool:
Add a trophy into 2048: 'Now I am the Master - Beat Hellfire_WZ in an online 1-on-1 event, or defeat someone who has this trophy'
Oryx Crake
14th June 2011, 12:36 AM
*offtopic*ooh you know what really would be cool? A wipeoutzone set of trophies like... beat assayeah's time on altima VII (the time from wo the original)*offtopic*
anyway I wish I'd had that video to look at when I was starting out!
blackwiggle
14th June 2011, 01:04 AM
You would need a NegCon controller to get even close to Assa's time, and I doubt the craft handling, or track would be the same in 2048 version of the track.
Plus of course BR's now.
It would be cool if in a future wipeout SL put up little statues around the tracks of famous pilots from the Zone & Arena who created world records, or named corner or straights after them.
Asayyeah's tunnel, or Leungboks bend, Yeldars dip etc :D
Eden Priest
14th June 2011, 01:12 AM
Petition to Studio Liverpool:
Add a trophy into 2048: 'Now I am the Master - Beat Hellfire_WZ in an online 1-on-1 event, or defeat someone who has this trophy'
i Agree it would be like the new "transendance" trophey on HD though im having a hard enough time trying to take on yours and oryx-crakes time :blarg
Hellfire_WZ
14th June 2011, 06:42 PM
Thanks for your encouragement guys, this is the reason I keep on going with these videos :)
KGB
14th June 2011, 06:54 PM
I watched it all :P. I'm still learning after all this time.
Great stuff Charlie :+
leungbok
14th June 2011, 09:00 PM
You mean you finally turn pilot assist off ? :p
KGB
15th June 2011, 07:03 PM
How did you guess :D
leungbok
15th June 2011, 07:20 PM
I tried randomly ! :D
F.E.I.S.A.R
16th June 2011, 01:46 PM
FEISAR HD VS Icaras Fury comparison
-FEISAR,even if it has the lowest top speeds,has a speed stat of 70,hence,it is "tied" with AG-Systems.
Barrel Rolling
-Unsuccessful rolls also cost shield points.(Which the novices should know later on)
Pilot Assist(Not a discrepancy,just a nice joke,kudos to you)
-Nice one on the Ashen-like voice "DON'T USE IT!"(I did an experiment.I had some friends over who are greenhorns to the WipEout series,I did not mention Pilot Assist to them. They performed better than if PA was on.)
GiraffeRider
1st September 2011, 04:05 PM
How do you unlock the Icaras/auricom zone battle skins? I've got the Fury chrome skins but these two are still locked
Sorry if this's been discussed earlier, I did a search and didn't find squat
Colonel
1st September 2011, 09:47 PM
The Zone Battle Skins unlock as you complete the Fury Campaign. I'm guessing you've completed the HD campaign but not the Fury campaign right? By the way there's a better thread for random WOHD questions here (http://www.wipeoutzone.com/forum/showthread.php?t=5273).
This thread relates specifically to Hellfire's guide :)
GiraffeRider
2nd September 2011, 12:07 PM
Damn, I was sure I'd posted there in the first place. Guess I had both threads open and screwed up. :redface:
Anyway, no sense posting the same thing twice so I'll keep the question here. I've finished both campaigns with all medals and got all skins except those two (Icaras/auricom zone battle). Friend of mine says he got them halfway through Aftermath, so I dunno if my save's bugged. I got lots of silver and bronze in that event tho, I'll see if getting some more points there fixes it.
Thanks for replying
Colonel
2nd September 2011, 01:09 PM
Hmm, yeah the silvers and bronzes may be the issue. I know you have to get golds to get the Fury Campaign Legend trophy, but there's no added bonus for doing it on elite (other than pride ;))
JFthebestJan
7th September 2011, 09:00 PM
hey, im sure everybody who's playing the game in 1080p is aware of this annoying frame-rate drops (slowdowns), especially on the fury tracks AND even more annoying (well for me) in zone modes, especially detonator. i have to say, that i played the game in 576i until 3 weeks ago & never really had those slowdowns (the CRT-TV i used to play with died). i couldn't live without wipEout so i went to the next electronics-store & got myself a fast pc-monitor (syncmaster bx2331)...
1080p looks fantastic and everything, BUT 720p is the resolution to play with!
it's almost as smooth as 576i AND still looks fantastic :)
Oryx Crake
7th September 2011, 09:21 PM
I have no trouble with framerate drops I have to say though hd tvs and computer monitors are slightly different of course... could be you've got yourself a monitor thats optimized for high resolution photo viewing those are generally not as good at fps as your avarage hd(-ready) tv.
JFthebestJan
7th September 2011, 10:24 PM
of course it's a gaming monitor (2ms), im not stupid u know.
and it's the ps3 that isn't able to deliver 60fps in 1080p when there's alot of action on screen, fact. reduce resolution = higher (more constant) frame-rate, plain & simple. same going as on PC.
amplificated
8th September 2011, 01:38 AM
I have only noticed slowdowns when there is a lot of stuff on screen, typically at the very start of a track when you have all 8 ships on the grid, but that is over in less than a second and doesn't affect gameplay at all.
I've never experienced slowdown in detonator; and it is incredibly rare in single races. In fact I think all slowdown issues have been online, which indicates it could be a bandwidth issue, which could affect your HDD... but that's pulling straws, and probably isn't the case. NFI, really.
I've been running the game on a Sony 1080p TV over 3 years this month, and I'm usually critical... yet I don't have any significant complaints regarding HD's performance. Oh and, screens don't really dictate any fps drop...
Colonel
8th September 2011, 10:20 AM
I've never noticed any significant framerate drop either tbh. Any more to the point I wouldn't want to go back to 720p, it looks rubbish compared to 1080.
Anyway aren't we in the wrong thread here?
JFthebestJan
8th September 2011, 12:34 PM
maybe u guys don't understand what im talking about. i don't mean hard frame-drops, it's more like micro-stutter. i have 'homework' for u, plz set up ur ps3 to 1080p in system settings, go to zone mode, select moa fwd and any ship. now drive flawless until the transition from flash to sub-rapier appears (u should be in the last banked corner after 2nd mag-strip). believe me, u will recognise a very visible stutter during the transition. now set up ur ps3 to 720p in system settings, and redo the procedure explained above, u won't recognise any stutter at the transition between flash to sub-rapier now. hope u'll understand now.
amplificated
8th September 2011, 02:02 PM
Micro-stutters are a form of frame dropping, and therefore a part of the same category; i.e., they're rare. Next time I play HD I may give it a look, but I'm confident your problem is not widespread.
1337cheata
13th September 2011, 01:15 AM
I am so sick of trying to get the beat zico trophy. Ive got to 30.90 and Ive done 1000 laps on the track to get it that close. I just want to see if i can get someone to do it for me XD. I have been following the video as close as possible and still cant beat it.
Colonel
13th September 2011, 08:08 AM
Take a break from it for a few weeks. Do lots of other venom and flash SLs / TTs, race online a lot, then go back and have another go. Something will just click and you'll do it pretty easily, promise :)
1337cheata
13th September 2011, 11:20 PM
I got it. 30.73. When I was behind my ghost I noticed I went wide on the 2nd turn so I fixed that and beat the time. :D
Colonel
18th September 2011, 11:56 PM
Good effort, satisfiying isn't it? :)
1337cheata
19th September 2011, 02:47 AM
I saw you Colonel. Cant remember the game though.
GekkoP
30th September 2012, 06:38 PM
Thanks for the video helps. A WipEout newbie such as me did much appreciate the tutorials.
Dimension
11th November 2012, 08:47 PM
Excellent work on the videos Hellfire, it helps to find something like this to suss out some of the things that have changed, things that would take many nights to get down, so thanks from an old wiper new to the game. :D
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