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View Full Version : Wipeout Noob. Any tips?



AndreVader24
16th May 2009, 01:15 PM
I only played pure, pulse and hd. I bought hd a while ago but when i get to event 3 (if i'm not mistaken) i struggle. I admit that I SUCK in playing wipeout games. Please, PLEASE give me some tips in airbraking, etc in wipeout hd.

SaturnReturn
16th May 2009, 01:23 PM
Welcome to the site - I would suggest searching if you have specific questions about certain tracks or challenges as the chances are questions have mostly been answered already on this forum. There are plenty of tips for specific tracks. There are videos to show you tricks that will help. There's a lot of information here, but search really is the first step.

If you don't have any specific questions yet then just turn pilot assist off, learn the tracks and practise. It's not an easy game. But you'll get there with perseverance.

blackwiggle
17th May 2009, 02:40 AM
Learning the tracks is the number 1 thing.

Racebox is the best for this,start with time trials and try to hit every speed pad.

If you think of each track as a sheet of music,each speed class as a different tempo.
The music stays the same,but the tempo gets faster.
It's like learning a guitar riff,air brakes are similar to string bends,side shifts are like hammer on's, barrel rolls are like using the tremolo arm.
When you get fluent at the track/music, then you can put your own interpretation to it.

AndreVader24
17th May 2009, 02:09 PM
"When you get fluent at the track/music, then you can put your own interpretation to it."

thanks to everyone that contributed. do you mean that i should be using the default soundtrack than my custom sound track?

kanar
17th May 2009, 02:18 PM
hey Andre, welcome to the zone. I've just a simple, dumb advice for you. Practice. Hours & days & months & years of it. So you should make a 300 mn custom soudtrack & keep playin & playin'. The more you'll play the more you'll rock.
Try to get some ghosts from ELhabib ghost website, & watch some vids on youtube too, that could help you a lot.

blackwiggle
17th May 2009, 02:20 PM
:brickwall:brickwall:brickwall:brickwall:brickwall :brickwall

Nothing to do with soundtracks.
Have what ever you want playing in the background.

The TRACKS [Anulpha Pass,Moa Therma etc] are the MUSIC the SPEED [ Venom ,Flash ,Rapier,Phantom] is the TEMPO.

Jesus, I didn't think it was that hard to understand.

You must be a drummer.

SaturnReturn
17th May 2009, 02:28 PM
Andre - Blackwiggle was comparing the circuits (race tracks) in WipEout HD to learning a piece of music (music track). There are different ways to get round each circuit, e.g. shortcuts, barrel roll locations, choices between weapons pads and speed pads. Once you can get around a circuit without hitting walls all the time, then you can move on and look at them in more detail and find out what works best for you.

Rregarding the actual soundtrack to the game, just have whatever you music you like playing. It's completely up to you.

I imagine the simile was just lost in translation a little :D

blackwiggle
17th May 2009, 02:32 PM
Quote:
I imagine the simile was just lost in translation a little
Reply With Quote

A LOT.

I don't think Babel Fish could help here either.

OBH
18th May 2009, 11:06 AM
Check out the HD videos thread, thatll teach you all sorts of wonders :)

Main thing i can suggest is to chill out and take your time. Most people i watch who play WO for the first time really struggle with flying in a straight line. Try learning a simple track like VK - learn which corners you airbrake, and which ones to sideshift on, and hopefully itll be a nice springboard to learn the others.

Then, get involved online. Best way to get good :g

Connavar
18th May 2009, 11:19 AM
Sure, here's the war plan:
1) get all the bronze trophies
2) get all the silver trophies
3) get all the gold trophies

To get the arcade perfect trophy, learn each track by doing some time trials
or in venom then flash then rapier then phantom until you can avoid every wall
while getting most of the pads.

4) reach level 50 online

By then you should be good already, come back for further advice.

yeldar2097
18th May 2009, 11:27 AM
1. Turn Pilot Assist OFF
2. Get used to using one ship, you can master the others later.
3. Learn the tracks (speed lap and time trial are your friends)
4. Barrel Roll at every opportunity (within reason)
5. accel sensitivity to 10%
6. You can apply airbrakes much earlier than you think on tight corners
7. Practice
8. Practice summore
9. give yourself a target to reach, like top xxx times or something
10. learn to sideshift, it'll save you buckets of time/wall crashes
11. do what connavar said

hope this helps :D

xtriko
18th May 2009, 12:24 PM
My advice is: Have fun playing. Don't rush. Go with the flow. And in the end, keep having fun ;)

Spece2goin
18th May 2009, 05:04 PM
well, everything is different if you plan to be a good rapier player or a good phatom player
trust me, the gap was hard to jump for me, and i'm not that good on phantom yet...
whatever, here's what worked for me a few weeks ago :

finish the campain, obtain the Legend trophy, but with as much gold medal obtained in hard as you can, especially time trials or speedlaps.
Winning in hard against CPU is another challenge too, but since it's the same kind of races as online, play online instead.

0L4F
19th May 2009, 04:28 PM
@ blackwiggle's first post in this thread:

Being a musician myself (too?) I have to say your comparison between playing wipEout and playing music is spot-on.
And the bit about interpretation is just beautiful!

This thread is full of great tips for the rookie wipEouteer. Practice & enjoy, and while you practice: stick to the ship that feels best!

blackwiggle
19th May 2009, 07:20 PM
Chenghou reverse is as close to playing Pink Floyd's "Comfortably Numb" as you are going to get.

A lot of well timed bends.:guitar

yeldar2097
19th May 2009, 08:39 PM
probably the most insightful thing i've ever seen :clap

SaturnReturn
19th May 2009, 10:45 PM
Chenghou forward is closer - requires well timed bends and perfect pitch.

KGB
19th May 2009, 11:37 PM
Sebenco climb: Bent neck and a bit of wah! wah! if done badly

xtriko
19th May 2009, 11:51 PM
Ubermall: Analog Cutoff and Resonance Jam ;)

H3avyM3tal
20th May 2009, 11:12 AM
Best way to get used to the air-brakes is trying to make the zone trophy requireing you to reach zone 50 with air-brakes only. It's a very good way to get to know the braking machanics. A good way to know the tracks is either speed lap or zone. I'll try to make this into a list:

1. For air-braking, the best way I found was the zone trophy of trying to get to zone 50 with air-brakes.
2. Know the tracks: either just play the game normaly, as the lower cells are probably your best chance of knowing the tracks, plus it teaches you the way a race is going by.
3. Watch videos here or youtube of ace pilots, and learn from them. This game is not as complex as sim racers, but its complexity lies in you trying to keep your cool while racing at phantom speeds. Watch the aces race, see and learn the tricks they use, then try to replicate them. You will get your own pace in no time. And you will probably find some of your own.
4. When all is done - ie, you know the tracks, br mechanics, ab mechanics, short-cuts and all, all you would be left with is your mood during races - with this only practice can help. So practice :) and try practicing in Rapier minimum at first, then move as fast as you are comfortable with it to phantom.
5. Earn the trophis is a very good way to hone your skills (specific skills).
6. Don't be intimidated!

AndreVader24
20th May 2009, 11:49 AM
I appreciate everything that each one of you told me. Sorry for my bad english i am just thirteen and i live in the philippines. Anyway, Thanks!!!!!:cowboy

Wip3ou7
21st May 2009, 09:48 AM
Yo! Andre ! Glad you made it here! This is Wip3ou7 from YouTube ;)

TarquinFarqhuar
21st May 2009, 12:01 PM
Learning the tracks is the number 1 thing.

Racebox is the best for this,start with time trials and try to hit every speed pad.

If you think of each track as a sheet of music,each speed class as a different tempo.
The music stays the same,but the tempo gets faster.
It's like learning a guitar riff,air brakes are similar to string bends,side shifts are like hammer on's, barrel rolls are like using the tremolo arm.
When you get fluent at the track/music, then you can put your own interpretation to it.

I love the way you've worded this Blackwiggle. Pure poetry! :)

WolfKill01
24th May 2009, 03:25 AM
If you think of each track as a sheet of music,each speed class as a different tempo.
The music stays the same,but the tempo gets faster.
It's like learning a guitar riff,air brakes are similar to string bends,side shifts are like hammer on's, barrel rolls are like using the tremolo arm.
When you get fluent at the track/music, then you can put your own interpretation to it.

Beautiful metaphor, mate. Never quite thought of it that way.;)