blackwiggle
15th May 2009, 05:32 AM
SONY sent me a redemption code for the playable demo of inFAMOUS the other day.
Just thought I'd give you a unbiased opinion on this much hyped game before you run out and buy it.
I played the first level last night and it's still just another FPS , nothing really new here I'm afraid , a lot of stuff lifted and reimplemented from other games going back to early PSone titles.[Tomb Raider,Shadow man,Die Hard ]
Game instructions are basically non existent,they are of the type where as you progress you gain abilities ,there are two problems with the way they have gone about this,these are that you are simultaneously told by voice over/message what they are [but background music/effects are too loud to hear them properly] and a flash up of the control and what it does [doesn't last long enough for you to grasp what it is you just got as you are usually being shot at the time,and as soon as you move the flash up disappears]
The graphics are good,and so are the effects,I wouldn't say great,but then again this has a comic book feel to it and the cut scene the comic book look to them.
It's only when using the more powerful weapons where you can decimate hoards of enemies [and/or bystanders] that the visual effects show their stuff,but IMHO you need more than that to hold a gamers interest now days.
It's mission based,save what's his name,go find and talk to these people before time runs out sort off stuff.
The main/only characters movements are for the most part good ,but still have that idiosyncratic sort of [now generic] Tomb Raider movements [about as accurate as well,maybe a bit better than TR3 in this respect and not as well done as UNCHARTED],with a few other moves thrown in for good measure [again seen them before for the most part,Prince of Persia,Heavenly Sword rope slides etc]
Problems exist with getting your character to the edge of whatever they are standing on so that they can drop down,you can end up on the wrong side of a girder or facing the wrong way [NOT good when you are being shot at]
This also makes getting the pickup's that are placed in the center of a building,onto of a lamp post etc hard to get,frustrating.
Not a great game,and it's certainly not a bad game,it's not what you would call an original game, so that's left it right in the middle of better than average.
How it got such a high review score is a little bewildering [Payola prehaps?]
It's got the Hype Assassins Creed had ATM, and we all remember the eventual general consensus on that game.
Thankfully it's a fair bit more action packed than that .
I'd give it 7 rubber chickens
One thing.
I think even SONY know this is an average game,otherwise they would of waited till E3 to release even the redemption code so people can play the demo.
Or they like shooting themselves in the foot....looks at limping SCEE staff.
Just thought I'd give you a unbiased opinion on this much hyped game before you run out and buy it.
I played the first level last night and it's still just another FPS , nothing really new here I'm afraid , a lot of stuff lifted and reimplemented from other games going back to early PSone titles.[Tomb Raider,Shadow man,Die Hard ]
Game instructions are basically non existent,they are of the type where as you progress you gain abilities ,there are two problems with the way they have gone about this,these are that you are simultaneously told by voice over/message what they are [but background music/effects are too loud to hear them properly] and a flash up of the control and what it does [doesn't last long enough for you to grasp what it is you just got as you are usually being shot at the time,and as soon as you move the flash up disappears]
The graphics are good,and so are the effects,I wouldn't say great,but then again this has a comic book feel to it and the cut scene the comic book look to them.
It's only when using the more powerful weapons where you can decimate hoards of enemies [and/or bystanders] that the visual effects show their stuff,but IMHO you need more than that to hold a gamers interest now days.
It's mission based,save what's his name,go find and talk to these people before time runs out sort off stuff.
The main/only characters movements are for the most part good ,but still have that idiosyncratic sort of [now generic] Tomb Raider movements [about as accurate as well,maybe a bit better than TR3 in this respect and not as well done as UNCHARTED],with a few other moves thrown in for good measure [again seen them before for the most part,Prince of Persia,Heavenly Sword rope slides etc]
Problems exist with getting your character to the edge of whatever they are standing on so that they can drop down,you can end up on the wrong side of a girder or facing the wrong way [NOT good when you are being shot at]
This also makes getting the pickup's that are placed in the center of a building,onto of a lamp post etc hard to get,frustrating.
Not a great game,and it's certainly not a bad game,it's not what you would call an original game, so that's left it right in the middle of better than average.
How it got such a high review score is a little bewildering [Payola prehaps?]
It's got the Hype Assassins Creed had ATM, and we all remember the eventual general consensus on that game.
Thankfully it's a fair bit more action packed than that .
I'd give it 7 rubber chickens
One thing.
I think even SONY know this is an average game,otherwise they would of waited till E3 to release even the redemption code so people can play the demo.
Or they like shooting themselves in the foot....looks at limping SCEE staff.