Linchpin
22nd July 2008, 11:02 PM
Greetings all .
I've been working on this for some time now , it is a wipeout styled environment.
My specialties are with texturing , lighting and rendering , I dread modeling . Well I enjoy it but am just way too slow at it .
I'm finally getting close to being finished with all of the modeling stage and can then finally progress with some texturing yayy!
I'm doing this piece solely for my demo reel .
Anyways I will post all my updates from underneath this post .
Here are some of the models rendered on their own without texturing ..
*Note I haven't done seperate renders of all my modeled assets , but they will all be there in the final render *
The whole scene is under half a million polys at the moment .
Radio tower model , about 50180 polys
http://img68.imageshack.us/img68/4293/strutcopydu0.th.jpg (http://img68.imageshack.us/my.php?image=strutcopydu0.jpg)
http://img297.imageshack.us/img297/4155/strutcopy2aa2.th.jpg (http://img297.imageshack.us/my.php?image=strutcopy2aa2.jpg)
Russian Stalin Era styled Building Ruin , 100877 polys ( The Russian writing , Is my name written in the Russian Cyrillic alphabet , Chris Ford )
http://img152.imageshack.us/img152/7813/ruscp02mjp2.th.jpg (http://img152.imageshack.us/my.php?image=ruscp02mjp2.jpg)
A screen cap of where I'm at with the layout of the scene , busy importing all my separate models and modeling the road and other small city elements ..
http://img301.imageshack.us/img301/5935/workworkpd8.th.jpg (http://img301.imageshack.us/my.php?image=workworkpd8.jpg)
**UPDATE 24th July 08**
Small update , added street lights fixed the road a bit , re arranged some of the scene and brought in a few more structures .
Screen-caps of the scene..
http://img185.imageshack.us/img185/1408/workwork2rr2.th.jpg (http://img185.imageshack.us/my.php?image=workwork2rr2.jpg)
http://img165.imageshack.us/img165/7823/workwork3bv6.th.jpg (http://img165.imageshack.us/my.php?image=workwork3bv6.jpg)
**UPDATE 28th July 08**
This is one of the filler buildings I've modeled , it looks complex but when you break it down , its just a cool arrangement of tweaked primitives . Took less than a days' work to model . I've done a few more .
http://img255.imageshack.us/img255/2373/ffbuild01compallem8sb2tu5.th.jpg (http://img255.imageshack.us/my.php?image=ffbuild01compallem8sb2tu5.jpg)
--
Will be posting a biig update soon :) , stay tuned peoples!
I've been working on this for some time now , it is a wipeout styled environment.
My specialties are with texturing , lighting and rendering , I dread modeling . Well I enjoy it but am just way too slow at it .
I'm finally getting close to being finished with all of the modeling stage and can then finally progress with some texturing yayy!
I'm doing this piece solely for my demo reel .
Anyways I will post all my updates from underneath this post .
Here are some of the models rendered on their own without texturing ..
*Note I haven't done seperate renders of all my modeled assets , but they will all be there in the final render *
The whole scene is under half a million polys at the moment .
Radio tower model , about 50180 polys
http://img68.imageshack.us/img68/4293/strutcopydu0.th.jpg (http://img68.imageshack.us/my.php?image=strutcopydu0.jpg)
http://img297.imageshack.us/img297/4155/strutcopy2aa2.th.jpg (http://img297.imageshack.us/my.php?image=strutcopy2aa2.jpg)
Russian Stalin Era styled Building Ruin , 100877 polys ( The Russian writing , Is my name written in the Russian Cyrillic alphabet , Chris Ford )
http://img152.imageshack.us/img152/7813/ruscp02mjp2.th.jpg (http://img152.imageshack.us/my.php?image=ruscp02mjp2.jpg)
A screen cap of where I'm at with the layout of the scene , busy importing all my separate models and modeling the road and other small city elements ..
http://img301.imageshack.us/img301/5935/workworkpd8.th.jpg (http://img301.imageshack.us/my.php?image=workworkpd8.jpg)
**UPDATE 24th July 08**
Small update , added street lights fixed the road a bit , re arranged some of the scene and brought in a few more structures .
Screen-caps of the scene..
http://img185.imageshack.us/img185/1408/workwork2rr2.th.jpg (http://img185.imageshack.us/my.php?image=workwork2rr2.jpg)
http://img165.imageshack.us/img165/7823/workwork3bv6.th.jpg (http://img165.imageshack.us/my.php?image=workwork3bv6.jpg)
**UPDATE 28th July 08**
This is one of the filler buildings I've modeled , it looks complex but when you break it down , its just a cool arrangement of tweaked primitives . Took less than a days' work to model . I've done a few more .
http://img255.imageshack.us/img255/2373/ffbuild01compallem8sb2tu5.th.jpg (http://img255.imageshack.us/my.php?image=ffbuild01compallem8sb2tu5.jpg)
--
Will be posting a biig update soon :) , stay tuned peoples!