PDA

View Full Version : My work...



omega329
20th March 2008, 07:47 PM
I've been wanting to show some people some of the work I've been doing in my own time using blender and GIMP:
All my 2d work on photobucket:
http://s260.photobucket.com/albums/ii19/omega_angelfire/
A basic fluid simulation using blender
http://www.youtube.com/watch?v=vZgIc5PFojg
note: I've had blender as of a week today, I've had GIMP for under a 3 months but it's kinda on the backburner ATM as I've had many ideas for blender work, still no idea how to do most of it though...

mdhay
21st March 2008, 09:45 AM
My school uses GIMP(lol), but I've never had a chance to use it.

You definately like guitars, don't you?

omega329
21st March 2008, 09:55 AM
It started with a mate asking me to do some stuff for his band (every little lie), so I did. But, being really fussy, he had to get the logo PERFECT, he liked the basic idea of the guitar with the scribbly things so I went through loads of designs and we settled on the one with the black and white starburst background, allthough the one with the lightning guitar and the white background came a close second. Only took 2 days thanks to the miracle of msn file transfer!

mdhay
21st March 2008, 10:00 AM
Ever considered Sketchup? Very useful for making wipeout stuff.

omega329
21st March 2008, 10:25 AM
never tried it, but I'll turn my hand to anything, I'll have to download it later as I'm re-rendering that video with better fluid physics and at some stupidly high resolution 1028x768 I think... well, high for a non-commercial render, also seeing as its my third ever animation. It's also using 99% of my Intel Core Duo 2 @2.4Ghz and rendering 1 frame per 35 seconds (it's on frame 28 out of 250 atm) :dizzy so I don't think I'm going to be using sketchup for quite a while:)

Hmm... blender can run on linux eh?
Linux... PS3... Blender... 6x3.4Ghz...
Are you thinking what I'm thinking?

mdhay
21st March 2008, 10:29 AM
You'll need a ps3 first,Preferably a 60 GB, as the partition needed is massive.

Yep, I'm thinking the same thing. So if you're going ahead with this, you will require:
A ps3
An External HDD(To store your stuff.
An Open - Source Linux OS Disc
At least 52/30 GB free space.


Or if you're desperate, store it on an Ipod. ;)

omega329
21st March 2008, 10:43 AM
oh yeah, I forgot I didn't have one:? would anyone like to sponsor an upcoming digital artist? I'm going to need £400 for umm... a new "processor farm"

mdhay
21st March 2008, 10:47 AM
Go down to Currys and get a 40 GB with two Sixasis pads, resistance and motorstorm for 300 earth pounds.

omega329
21st March 2008, 11:03 AM
The other hundered was for a new graphics card, thanks for that tip about currys.
BTW, GIMP and Blender are both open source so you can get them for free off their websites If you want to

mdhay
21st March 2008, 12:49 PM
Nice work by the way.

omega329
21st March 2008, 01:17 PM
thanks, the render's going waay slower now due to all the water droplets, it was up to 2mins per frame at one point, frame 172/250, It's gonna look brilliant...
10:25: frame 28
13:17: frame 172
13:42: frame 229
almost there!
well, my CPU's been running at 100% for the last 3 1/2 hours, no problems yet...

RJ O'Connell
21st March 2008, 10:15 PM
Very nice water effects in the animation.

Just thought this thread could use another person in the discussion...;)

omega329
21st March 2008, 10:28 PM
thanks, I think me amd mdhay sould stay away from each other for a while, we have too much in common, if we ever came into contact I think there might be some sort of explosion...
The animation's finished! almost 1Gb for 10 seconds@25fps! I can't play it smoothly due to the MASSIVE data speed, 100MB/s (psps can play up to about 800KB/s) but it does look amazing...

mdhay
22nd March 2008, 08:41 PM
However:




There is not enough memory. The page will be displayed at reduced Image quality.

--Or--

There is not enough memory. Switch Conserve memory to [on]. This will help in some cases.

;)

omega329
23rd March 2008, 06:59 PM
I mean when played through the video tab in the XMB, plus I don't think that you could actually read from a memory stick duo at 100MB/s. I haven't put it on youtube as uploading almost 1GB would kinda take a while...

mdhay
23rd March 2008, 07:05 PM
Yeah you can't. I recently tried it with the Haze President trailer, didn't work.Put it on my phone and It turns into an AVC music file, if such a format exists.

omega329
26th March 2008, 12:28 PM
I was having a look at a website where I get .blend models from, and found this on it: http://www.katorlegaz.com/psp/index.php
Look at the image at the top, recognise the game on the psp?:)

mdhay
26th March 2008, 01:12 PM
I do. :)

rdmx
26th March 2008, 02:24 PM
If you want to reduce the size of the video file, use virtual dub.
Compress it with a codec of some description.

omega329
26th March 2008, 02:45 PM
Thanks for the tip, the only trouble is that I have 13 codec compressors on my computer so I don't know which one to use!

EDIT: Sorted now, got the file down to 6.18 MB compared to the previous 1 GB and I can't see any noticable loss in quality, it's amazing what can be done with free software.

omega329
9th April 2008, 09:54 PM
I'm making a wipeout animation, the track is on youtube, it needs loads of work at the moment, but I hope to improve it.
http://www.youtube.com/watch?v=F6CTqrsSQKo

omega329
8th May 2008, 06:22 PM
Long time, no post in this thread, thought I'd bump it to show off some work;

I've got into a bit of a mental block with Wipeout: FO329, decided to do some work on acheiving photorealism to get out of it:

Did some earth-based terrain for the hell of it:
http://i260.photobucket.com/albums/ii19/omega_angelfire/terraintest.jpg
Used terragen (http://www.planetside.co.uk/terragen/) to make and render, one of my first tests, took about 3/4 of an hour including rendering

Left my computer rendering on indigo for 2 hours and came up with this beauty:
http://i260.photobucket.com/albums/ii19/omega_angelfire/diamond2.png

Overnight 10 hour render produced this (indigo again):
http://i260.photobucket.com/albums/ii19/omega_angelfire/im1209934808.png
just wish I'd rendered it at a higher resolution:brickwall

mdhay
8th May 2008, 06:26 PM
That's hefty work.:)

omega329
8th May 2008, 06:41 PM
thanks, I'm hoping to do some work with "Blender World Forge" a python script that generates landscapes and planets, the only trouble is, that without proper configuration, they look rubbish.

Fermat moment: I did make a canyon thing with somthing flying through it, but I forgot to save it.

omega329
4th July 2008, 09:53 PM
More 3D Stuff of mine, top 3 vids are probably the best, Blender Fluid sim 2 has a waaay too fast camera, allthough you phantom guys are probably used to it ;)
I'm pretty chuffed with Array test...
Particle test looks cool, but doesn't do a damn thing:g
http://www.youtube.com/user/humangoogle

metroid4me
5th July 2008, 04:42 AM
thats cool a little hdri background makes it nice! I wonder how hard it would be to do that in max with the array tool. I'm still using 8 though so I don't think you can animate with arrays (as far as I know...)
Anyway - looks cool! how about a full music vid?

omega329
26th September 2008, 11:06 PM
Haven't posted in this thread for ages, haven't got much *public* work done either. I've been doing cutscenes and animations for a freespace campaign, check it out:
http://www.game-warden.com/forum/forumdisplay.php?f=74
yeah, it's changed dramatcally since the demo BTW (for the better)

omega329
5th January 2009, 03:56 PM
Earth Defense is still going, we're also listed on moddb.com, so take a look and tell us what you think!
http://www.moddb.com/games/earth-defence

rdmx
6th January 2009, 01:57 AM
Have to say that's some pretty cool-ass work. :)

omega329
6th January 2009, 04:14 PM
*cough*mod of the year vote*cough* ;)