Megatron42
13th October 2005, 02:26 AM
That Altima VII mini-sky-tunnel gets me to thinking ...
I know I'm bordering on Wipeout blasphemy by mentioning this, but wouldn't it be cool if there was some sort of track design that split vertically using different heights reached in a jump? I don't think it's been done in Wipeout before (all splits seem to fork horizontally), but it has proven itself as a design in Extreme G and F-Zero. So originality arguments aside, does that sound like it would work?
The dynamics would be difficult with speed classes and what-not, as a theoretically more desirable upper track would end up being easily reached on Phantom and impossible to get to on Vector, I'm sure nobody in their right mind would create a split section of track that is wholly undesirable in the first place (in the Wipeout universe anyway). So I guess I shot down my own proposal :roll: but I still think it would be cool.
OT I know, but I can't control where my posts wander in the late afternoon after a full day of work...
I know I'm bordering on Wipeout blasphemy by mentioning this, but wouldn't it be cool if there was some sort of track design that split vertically using different heights reached in a jump? I don't think it's been done in Wipeout before (all splits seem to fork horizontally), but it has proven itself as a design in Extreme G and F-Zero. So originality arguments aside, does that sound like it would work?
The dynamics would be difficult with speed classes and what-not, as a theoretically more desirable upper track would end up being easily reached on Phantom and impossible to get to on Vector, I'm sure nobody in their right mind would create a split section of track that is wholly undesirable in the first place (in the Wipeout universe anyway). So I guess I shot down my own proposal :roll: but I still think it would be cool.
OT I know, but I can't control where my posts wander in the late afternoon after a full day of work...