blackwiggle
1st May 2017, 09:39 AM
TheConzio has made a video explaining / showing some of the differences and advancements made with this build since the last Dec 2016 build.
https://www.youtube.com/watch?v=iskeoWjcXso
Here's what's posted by R8 about this update.
We’ve just released an EA update!
29 APRIL - PURDISC
HEADLINE FEATURES
- new Multiplayer with Lobby notifications and Spectator Mode
- new Night and Reverse track variants
- new re-worked Trans Atol and Mannahatta tracks
- new Music by Leon Switch
- all craft can now race together
in detail:
WHAT’S CHANGED
MULTIPLAYER
- Multiplayer re-worked with useable Weapons*1
- NEW - Lobby notification system:
- toggle On/Off in Settings / Gameplay and you get notification when anyone creates a Multiplayer Lobby
- NEW - Spectator mode
- joining a lobby which is racing*2 places you in Spectator Mode
- choose pilots & cameras including Orbit cam controlled with R-JoyStick
- UI is placeholder / wip
TRACKS
- NEW - Midtown Trafik Reverse, Night and Night Reverse track variants added
- NEW - Niagara GP Reverse, Night and Night Reverse track variants added
- NEW - Atlas Torres Reverse, Night and Night Reverse track variants added
- NEW - Mannahatta track reworked + Reverse, Night and Night Reverse track variants added
- NEW - Trans Atol track reworked + Reverse, Night and Night Reverse track variants added
- Atlas Torres tunnel has extra Speed Pads at the start and loses the half pipe at the top
GARAGE
- Card system has been updated, Weapon Behaviour slots have been reduced from 5 to 2
- NEW - Cards have been added to the Garage in the Engine Slot
- they represent the Speed Classes. Please note these cards are temporary and will not exist in the final release - they’re in to allow you to experiment before inclusion of Speed Class selection.
- NEW - LoadOut editor - wip
- Default Craft Skin can now be set in GARAGE / SKINS
SETTINGS
- Custom Controls for keyboard and controller are temporarily removed while we rework the Settings Menu
- Screen Custom Resolution Scale is now a percentage based slider bar
- Anti-Aliasing methods added
GENERAL
- NEW - all craft types (Vixen, Python etc) now race together.
- NEW - Game Modes for Race:
- Clean Race - Single/Multiplayer - no weapons - only engine mods - default class FF4000
- Elimination - last place on each lap gets eliminated
- Endurance - your Health/Shield drains constantly - longest distance covered wins
- Speed Lap - Singleplayer - best lap time in a race wins - you set no. of laps
- NEW - Menu UI
- NEW - Voice Alerts
- NEW - Music by Leon Switch
- NEW - Steam Cloud Save enabled - closing game saves state automatically to Steam Cloud
- Some Options have had their names changed:
- Multiplayer = W.A.R (World of Anti-gravity Racing)
- Replays = FXTV
- Custom Event = Race
- SFX and VFX have been reworked and tweaked across the board
- Energy Bolt now has some Guidance added by default
- Craft stats have been re-balanced to be closer to the final game.
- BOOST system is now fixed
- Pilot Stats are now visible
- Records Menu added, included in the menu are FXTV, Pilot Stats and Leader Boards
KNOWN BUGS and WIP
- SFX spikes on loading screen
- Spectator Mode starts incorrectly with Grid countdown as you enter the race
- *2 Spectator Mode - lobby doesn’t indicate that a race has started
- Midtown has lighting flicker issue
- occasional camera wobble on grid
- Chat Box in Multiplayer Lobby is WIP
- Garage camera can counter rotate if Slots are chosen too quickly in sequence
- Garage - Test Run does not work
- 1* Gauss Cannon does not yet work with Guidance and has visual bug in Multiplayer
- Multiplayer - Host will very occasionally fail to initialize the countdown sequence
- DOF issues on Medium settings especially on Atlas Torres and Niagara
- controller vibration occasionally persists after activation and at race end
- night time variants require more lighting
As ever we look forward to reading your constructive feedback but we are especially interested in hearing from you about:
- Multiplayer
- the speeds of FF4000 and Elite speed classes
- reverse and night track variants
- the BOOST feature - more, less, incremental release? etc etc
30
https://www.youtube.com/watch?v=iskeoWjcXso
Here's what's posted by R8 about this update.
We’ve just released an EA update!
29 APRIL - PURDISC
HEADLINE FEATURES
- new Multiplayer with Lobby notifications and Spectator Mode
- new Night and Reverse track variants
- new re-worked Trans Atol and Mannahatta tracks
- new Music by Leon Switch
- all craft can now race together
in detail:
WHAT’S CHANGED
MULTIPLAYER
- Multiplayer re-worked with useable Weapons*1
- NEW - Lobby notification system:
- toggle On/Off in Settings / Gameplay and you get notification when anyone creates a Multiplayer Lobby
- NEW - Spectator mode
- joining a lobby which is racing*2 places you in Spectator Mode
- choose pilots & cameras including Orbit cam controlled with R-JoyStick
- UI is placeholder / wip
TRACKS
- NEW - Midtown Trafik Reverse, Night and Night Reverse track variants added
- NEW - Niagara GP Reverse, Night and Night Reverse track variants added
- NEW - Atlas Torres Reverse, Night and Night Reverse track variants added
- NEW - Mannahatta track reworked + Reverse, Night and Night Reverse track variants added
- NEW - Trans Atol track reworked + Reverse, Night and Night Reverse track variants added
- Atlas Torres tunnel has extra Speed Pads at the start and loses the half pipe at the top
GARAGE
- Card system has been updated, Weapon Behaviour slots have been reduced from 5 to 2
- NEW - Cards have been added to the Garage in the Engine Slot
- they represent the Speed Classes. Please note these cards are temporary and will not exist in the final release - they’re in to allow you to experiment before inclusion of Speed Class selection.
- NEW - LoadOut editor - wip
- Default Craft Skin can now be set in GARAGE / SKINS
SETTINGS
- Custom Controls for keyboard and controller are temporarily removed while we rework the Settings Menu
- Screen Custom Resolution Scale is now a percentage based slider bar
- Anti-Aliasing methods added
GENERAL
- NEW - all craft types (Vixen, Python etc) now race together.
- NEW - Game Modes for Race:
- Clean Race - Single/Multiplayer - no weapons - only engine mods - default class FF4000
- Elimination - last place on each lap gets eliminated
- Endurance - your Health/Shield drains constantly - longest distance covered wins
- Speed Lap - Singleplayer - best lap time in a race wins - you set no. of laps
- NEW - Menu UI
- NEW - Voice Alerts
- NEW - Music by Leon Switch
- NEW - Steam Cloud Save enabled - closing game saves state automatically to Steam Cloud
- Some Options have had their names changed:
- Multiplayer = W.A.R (World of Anti-gravity Racing)
- Replays = FXTV
- Custom Event = Race
- SFX and VFX have been reworked and tweaked across the board
- Energy Bolt now has some Guidance added by default
- Craft stats have been re-balanced to be closer to the final game.
- BOOST system is now fixed
- Pilot Stats are now visible
- Records Menu added, included in the menu are FXTV, Pilot Stats and Leader Boards
KNOWN BUGS and WIP
- SFX spikes on loading screen
- Spectator Mode starts incorrectly with Grid countdown as you enter the race
- *2 Spectator Mode - lobby doesn’t indicate that a race has started
- Midtown has lighting flicker issue
- occasional camera wobble on grid
- Chat Box in Multiplayer Lobby is WIP
- Garage camera can counter rotate if Slots are chosen too quickly in sequence
- Garage - Test Run does not work
- 1* Gauss Cannon does not yet work with Guidance and has visual bug in Multiplayer
- Multiplayer - Host will very occasionally fail to initialize the countdown sequence
- DOF issues on Medium settings especially on Atlas Torres and Niagara
- controller vibration occasionally persists after activation and at race end
- night time variants require more lighting
As ever we look forward to reading your constructive feedback but we are especially interested in hearing from you about:
- Multiplayer
- the speeds of FF4000 and Elite speed classes
- reverse and night track variants
- the BOOST feature - more, less, incremental release? etc etc
30