I really don't get it now. I'm not a real fan of barrel rolls(though comparing it to crash team racing is insulting even to it
} NOw it has a slow boost. The only thing cool about it was the fast boost, and a slow turbo start really sucks. The only game that had slow turbo starts were wo1 and fusion. If barrel roll is going to stay in, just allow one or two rolls per lap or something like that, instead of slowing it down and making it boring. keeping it at one or two will make you decide the best place to do it. Pure was only fast because of these rolls, and it was the only way to keep things moving in phantom. It was already on the edge of being "too slow" at phantom speed. I love the other stuff put in, but this really sucks.
for the love of something do not slow down the barrel roll if this is the lone speedup(meaning no hyperthrust).
I have no idea why the physics cannot be as good as a 9 year old system because someone just wants to make it different. In this case different is not better, although it seems that pulses physics are starting to get back to the roots.
I have to reiterate that slowiing down the turbo start is freaking stupid. Why? all the good versions of wipeout had fast starts and it got you going right off. Slowing down the barrel roll(if this is the main turbo feature like pure) is also very very bad. There is no reason for this, just limit the rolls.
WHY NOT JUST BRING BACK HYPERTHRUST LIKE PEOPLE WANT.